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Justice League Task Force (video game)

Justice League Task Force
Cover art
Developer(s) Sunsoft
Super NES: Blizzard Entertainment
Genesis: Condor, Inc.
Publisher(s) Acclaim Entertainment
Composer(s) Matt Uelmen (Genesis)
Glenn Stafford (SNES)
Platform(s) Mega Drive/Genesis, Super NES
Release date(s) Mega Drive/Genesis:
  • NA: 1995
  • EU: 1995
  • JP: September 1, 1995
Super NES:
  • NA: June 1995
  • EU: 1995
  • JP: October 27, 1995
Genre(s) Versus fighting game
Mode(s) Single-player, multiplayer

Justice League Task Force (ジャスティス・リーグ?) is a competitive fighting game produced by Sunsoft and distributed by Acclaim for the Super Nintendo Entertainment System and Mega Drive/Genesis in 1995. The Super NES version was co-developed by Blizzard Entertainment and the Genesis version by Condor, Inc. (later known as Blizzard North).

It involves characters from DC Comics' Justice League. For this game, the characters include Superman, Batman, Wonder Woman, Green Arrow, The Flash, and Aquaman.

Darkseid attacks the planet Earth, destroying a military base in the process. The player takes control of a member of the Justice League of their choosing, and tracks down the other members for information, only to be attacked by them. As the hero defeats the other Justice League members, they discover that they are in fact android duplicates. Coming to this conclusion, the hero battles Cheetah and then Despero for more information.

They both lead the hero to Darkseid, who then forces the hero to fight their own duplicate. Upon defeating the clone, the hero must face Darkseid himself. After the hero defeats him, the other League members are freed, and the military base is restored.

Justice League Task Force received mostly negative reviews. The four reviewers of Electronic Gaming Monthly scored the Genesis version a 5.875 out of 10, criticizing the choppy animation, limited number of moves, and most especially the poor controls, which they said made executing special moves "too much work to be any fun."GamePro gave negative reviews to both the Genesis and SNES versions, similarly citing poor controls, unimpressive special moves, and sprites which look good in still frame but ugly in animation.


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