Jurassic Park | |
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European cover art
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Developer(s) | BlueSky Software |
Publisher(s) | Sega |
Artist(s) |
Doug TenNapel Dana Christianson |
Composer(s) | Sam Powell |
Series | Jurassic Park |
Platform(s) | Sega Genesis |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Jurassic Park is a video game for the Sega Mega Drive/Genesis published by Sega and developed by BlueSky Software. It was released as part of the tie-in merchandise to the movie of the same name from Universal Pictures. Jurassic Park was released on nine separate video game consoles, all of which include elements from the Jurassic Park novel by Michael Crichton on which the film was based.
Due to the game's critical success, a sequel of the Genesis game was also released, called Jurassic Park: Rampage Edition, which relies more on action and more on-screen enemies.
Jurassic Park is a standard side-scrolling action video game, with platform gameplay elements. The end objective is to reach the end of each level, using items placed at fixed locations. However, the game features a then-uncommon variation in action games, giving players the option of using two characters that played independently to one another. The game is playable as either paleontologist Dr. Alan Grant, or a Velociraptor. Grant is the default character and can be switched to the Raptor using the "Player" option on the game's main menu. The game has three selectable difficulty levels: "Medium" is the default neutral setting while "Hard" means more damage taken from enemies (who move faster and attack frequently) and "Easy" mode makes for less troublesome foes from which relatively little damage is taken.
Each player is given three lives; when one is lost, the player restarts at the beginning of the level. A game over will reset the game entirely, although passwords are displayed in between levels, allowing the player to continue from a specific level rather than from the beginning. A Password option is displayed in the game's main menu.