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Jonas Eneroth

Jonas Eneroth
Born Gothenburg, Sweden
Residence London, England.
Nationality Swedish
Alma mater Georgetown University
Occupation Executive Producer
Known for video game development

Jonas Eneroth (born in Gothenburg, Sweden) is a video game producer, game designer and entrepreneur.

His work spans several top 100 video games, critically acclaimed titles such as Marathon Trilogy, Hitman, Deus Ex, Thief, Project IGI and TimeSplitters.

Eneroth graduated Georgetown University with degrees in Finance and Computer Science. Although starting out in investment banking, his long term hobby as a games programmer kept Jonas active in both the growing Mod (computer gaming) community and early on-line game development. While at university he created a number of game modifications and level packs that would later bring him to the attention of Bungie and a start as a game designer.

Eneroth's earliest commercial work in the video games industry began in Chicago. Initially working on Marathon Trilogy in 1995 at Halo creator Bungie. He worked initially as a level designer but focused increasingly on more production and commercial aspects of game development. He would provide community and tools support for the growing map making community around Bungie's games, being "Bungie's very own flameproof guy-on-the-front-line."

Prior to Bungie's acquisition by Microsoft, Eneroth moved to London, England to work with Tomb Raider publisher Eidos Interactive as their first Executive Producer. At Eidos he would oversee production of critically acclaimed titles such as Hitman, Deus Ex, Legacy of Kain, Thief, Project IGI, TimeSplitters and Fear Effect. Most notably, he helped originate the first Hitman project which in turn helped IO Interactive, then Reto-Moto, establish themselves as a studio. IO Interactive would later be acquired by Eidos.


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