John Madden Football | |
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Cover art
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Developer(s) | Robin Antonick, John Friedman (MS-DOS), Rob Johnson (Commodore), and Bethesda Softworks |
Publisher(s) | Electronic Arts |
Designer(s) | Trip Hawkins, Robin Antonick, John Madden |
Series | Madden NFL |
Platform(s) | Commodore 64/Commodore 128, Apple II, MS-DOS |
Release | Apple II: June 1, 1988 MS-DOS, Commodore 64/128: 1989 |
Genre(s) | Sports |
Mode(s) | Single player, Multiplayer |
John Madden Football is a football video game following the success of Earl Weaver Baseball.
This video game is the first of the Madden football games developed and released by Electronic Arts. It features John Madden on the cover.
This game featured many customizable aspects including weather conditions (hot, rain, snow, or cold and windy), time of quarters (8, 10, 12 or 15 minutes), player fatigue, player injuries, and penalties. Unlike future Madden football video games, this version does not feature season play, only single games, and no actual NFL teams are included due to the lack of NFL or NFLPA licenses for authentic teams, player names, and stadiums. However, some of the teams are based on real teams. One could also create a team from scratch in this game.
It is the only Madden game to be released for the Commodore and the Apple II.
Computer Gaming World favorably reviewed John Madden Football for providing both a simple "Quick Mode" of arcade-like play, and a deeper "Standard Game" with detailed player statistics and user-created plays.