Jet Set Radio | |
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European Dreamcast cover art
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Developer(s) | Smilebit |
Publisher(s) | Sega |
Director(s) | Masayoshi Kikuchi |
Producer(s) | Osamu Sato |
Composer(s) | Hideki Naganuma |
Series | Jet Set Radio |
Platform(s) | Dreamcast, Java ME, Game Boy Advance, Microsoft Windows, PlayStation Network, Xbox Live Arcade, PlayStation Vita,iOS,Android |
Release date(s) |
Dreamcast
De La Jet Set Radio
Typing Jet
PlayStation 3 (PSN)
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Genre(s) | Platform, Action, Sports |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 91.90% |
Metacritic | 94/100 |
Review scores | |
Publication | Score |
Eurogamer | 9/10 |
Famitsu | 32/40 |
GameSpot | 9.0/10 |
GamesRadar | 4/5 |
IGN | 9.6/10 |
Jet Set Radio (ジェットセットラジオ Jetto Setto Rajio?), titled Jet Grind Radio on the first North American release, is an action game developed by the Sega studio Smilebit. It was published by Sega for the Dreamcast on June 29, 2000 in Japan, October 30, 2000 in North America, and November 24, 2000 in Europe. The player controls one of a gang of youths who roam the streets of Tokyo-to, rollerblading and spraying graffiti while evading the authorities. It was one of the first games to use cel-shaded visuals, giving it a "flat", cartoon-like appearance.
A version by Vicarious Visions was released by THQ for Game Boy Advance on June 26, 2003 in North America and February 20, 2004 in Europe. A sequel, Jet Set Radio Future, was released in 2002 for the Xbox. A high-definition port by Blit Software was released for Xbox Live Arcade, PlayStation Network and Windows in September 2012.
The player controls Beat, a tagger who forms a gang of graffiti-tagging rollerbladers. In a typical stage, the player must tag every graffiti spot in each area before the timer runs out, while evading the authorities, who pursue on foot, in tanks and in helicopters. New playable characters are unlocked after the player beats them in trick battles.