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James Bond: Nightfire

James Bond 007: Nightfire
The game's cover art.
North American cover art
Developer(s) Eurocom
Gearbox Software (PC)
JV Games (GBA)
Publisher(s) Electronic Arts
Distributor(s) MGM Interactive
Series James Bond video games
Engine GoldSrc (PC)
Platform(s) GameCube, PlayStation 2, Xbox, Microsoft Windows, Game Boy Advance, OS X
Release date(s) GameCube, PlayStation 2 & Xbox
  • NA: November 18, 2002
  • EU: November 29, 2002
Microsoft Windows
  • NA: November 28, 2002
  • EU: December 6, 2002
Game Boy Advance
  • NA: March 18, 2003
  • EU: March 28, 2003
OS X
  • EU: June 21, 2004
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (GC) 81.94%
(Xbox) 81.02%
(PS2) 80.83%
(GBA) 71.00%
(PC) 64.50%
Metacritic (GC) 80/100
(Xbox) 78/100
(PS2) 77/100
(GBA) 66/100
(PC) 59/100
Review scores
Publication Score
AllGame 3.5/5 stars
(GBA) 3/5 stars
(PC) 2.5/5 stars
Edge 4/10
EGM 8.5/10
Eurogamer 3/10
Game Informer (GC) 8/10
7.75/10
GamePro 4/5 stars
(GBA) 3.5/5 stars
GameSpot 7.9/10
(PC) 6/10
GameSpy (Xbox) 4/5 stars
3.5/5 stars
(PC) 3/5 stars
GameZone (PC) 8.9/10
(PS2) 8.3/10
8/10
(GBA) 7/10
IGN (GC) 8.5/10
(Xbox) 8.2/10
(PS2) 8.1/10
(PC) 7/10
(GBA) 6.5/10
Nintendo Power (GC) 4.4/5
(GBA) 3.5/5
OPM (US) 4.5/5 stars
OXM (US) 8.4/10
PC Gamer (US) 57%
Entertainment Weekly C

007: Nightfire, also released as James Bond 007: Nightfire, is a first-person shooter video game featuring the character of the British secret agent James Bond and a sequel to Agent Under Fire, published by Electronic Arts in 2002. 007: NightFire was developed by Eurocom for the GameCube, PlayStation 2, and Xbox video game consoles, while Gearbox Software developed the game for Microsoft Windows using a very heavily modified GoldSrc engine. Aspyr later re-released the game for the Macintosh. The computer versions are substantially different from the console versions, featuring different missions and a modified story line. In 2003, Electronic Arts released NightFire for the Game Boy Advance, this time developed by JV Games.

The game marked Pierce Brosnan's fourth appearance as James Bond before the release of his fourth and final Bond film Die Another Day. His likeness was featured in the game, but not his voice, which was provided by Maxwell Caulfield.

Overall there are many weapons that the player can carry including grenades of various sorts and other types of explosives. In addition, there are numerous amounts of mounted weapons found throughout the game. As with previous James Bond games, the weapons that appear are based on actual weapons, but with the names changed. Some weapons appear in the console version but not the PC version, and vice versa.

Each version of the game differs significantly from the others. The PC version, for example, has fewer levels than the console versions and does not implement driving mode. It begins the plot right at Drake's Austrian castle, skipping over the French mission. Also, in this version, Rook dies much earlier on, in the astronaut training facility that Bond infiltrates. The Game Boy Advance version resembles the PC NightFire more than the console versions. However, the very general overall storyline and characters remain the same in all versions.


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