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Image Fight

Image Fight
Japanese Image Fight arcade flyer.
Japanese Image Fight arcade flyer.
Developer(s) Irem
Produce (planning)
Publisher(s) Irem
Platform(s) Arcade, NES, PC Engine, Sharp X68000, FM Towns, Virtual Console
Release Arcade
  • INT: November 1988
Famicom/NES
  • JP: March 16, 1990
  • NA: 1990
PC Engine
  • JP: July 27, 1990
Sharp X68000
  • JP: December 14, 1990
FM Towns
  • JP: 1990
Genre(s) Shooter

Image Fight (イメージファイト?) is a 1988 vertically scrolling shoot 'em up arcade game developed and published by Irem. The arcade game was also ported for the Nintendo Entertainment System, PC Engine (Japan-only), Sharp X68000 (Japan-only), and FM Towns (Japan-only) in 1990.

The following is taken directly from the NES instruction manual:

On a fateful day in 20XX, the Earth's moon exploded into four large fragments and a multitude of meteors. Aliens from afar had succeeded in destroying the West's moon base. One after another, mankind's other military industrial space complexes were being lost. What mankind dreaded had come to pass. Scores of unidentified fighters were in the area. In addition, the moon's main computer, still intact after the explosion, had a strange vegetation coiled around it. Their trademark evil exploits being a dead giveaway, invaders from the Boondoggle Galaxy had arrived to take over the Earth. To counter these evil forces, leading scientists from all over the globe created the "OF-1" Fightership. Combat pilots depart the Earth to fend off the invaders and earn everlasting glory.

Image Fight was released one year after Irem's successful horizontal scroller, R-Type, and, although not directly related, the two games have some similarities.

The player flies a futuristic red ship. R-Type Final identifies this ship as the OF-1 Daedalus, but it is not known if that was the ship's original name. However, the term OF-1 does appear in the NES version's instruction manual, as well as in the official artwork for the sequel, Image Fight II. The game appears to be set inside a holographic simulator, like the holodeck on Star Trek: The Next Generation. In the NES version of the game, the first 5 missions are called "Combat Simulation Stages" and the last 3 missions are called "Real Combat Stages".


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Wikipedia

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