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Hometown Story

Hometown Story
HometownstoryUSABoxart.jpg
Developer(s) Hyde, Inc.
Toybox Inc.
Publisher(s)
Director(s) Yasuhiro Wada
Producer(s) Yasuhiro Wada
Designer(s) Satoshi Hirano
Genki Kimura
Artist(s) Atsuko Nishida
Writer(s) Mayu Sakura
Composer(s) Nobuo Uematsu
Tsutomu Narita
Platform(s) Nintendo 3DS, iOS
Release 3DS
  • NA: October 22, 2013
  • JP: December 12, 2013
  • EU: May 12, 2014
  • AU: July 24, 2014
iOS
  • WW: 2013
Genre(s) Simulation, role-playing video game
Mode(s) Single-player

Hometown Story (ホームタウンストーリー Hōmutaun Sutōrī?) is a 2013 life-simulation video game for the Nintendo 3DS created by Story of Seasons creator Yasuhiro Wada, produced by Toybox Inc. and distributed by Natsume for North America, Rising Star Games for Europe, and Spike Chunsoft for Japan.

The game originally went under the codename of "Project Happiness" and was described as being a game to spread happiness. Wada has stated that the game will take place within the Harvest Moon universe, but will be an overall different experience. The game was released for the Nintendo 3DS and iOS in 2013, but the iOS version doesn't include the entire content of the game, because Wada wanted it to be a more compact experience. The game was released on October 22, 2013 in North America.Rising Star Games published the game in Europe May 2014, as the creator Yasuhiro Wada confirmed during the Gamescom. It was featured at E3 2013.

The main character is in charge of running a shop inherited from their deceased grandmother. The player is capable of arranging and stocking the shelves of their shop to their preference and can eventually expand on the size of the shop. In a similar vein to the Harvest Moon series the player is able to interact and befriend various townspeople. The town that the player resides in will consist of ten people at first and eventually build its way to one hundred non-player characters that the player can meet depending on their actions over the course of the story.

IGN gave the game a 5.0 out of 10, praising the graphics and soundtrack, but noting that the unclear conditions to unlock cutscenes are frustrating, as well as the controls. The Metacritic score was 49 out of 100.


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