Heiankyo Alien | |
---|---|
Publisher(s) | Denki Onkyō (original release) Meldac (Game Boy) Nihon Bussan (Super Famicom) |
Designer(s) | TSG (University of Tokyo) |
Platform(s) | PC-8001 Arcade Apple II Game Boy Super Famicom Microsoft Windows Mobile phone |
Release date(s) |
PC-8001
Super Famicom
|
Genre(s) | Action, Puzzle, Maze |
Mode(s) | Up to 2 players |
Arcade system | Sega VIC Dual |
CPU | Zilog Z80 |
Sound | Amplified Mono (one channel) |
Display | Raster graphics |
Heiankyo Alien (平安京エイリアン Heian-kyō Eirian?) is a video game created by the University of Tokyo's Theoretical Science Group (TSG) in 1979. The game was originally developed and released as a personal computer game in 1979, and was then published by Denki Onkyō Corporation (?) as an Denki Onkyō Kabushiki Gaishaarcade game in May 1980. The game has been ported to several other gaming systems since its original release.
The player controls a Heian period police officer (kebiishi (?)) who must defend the capital city (Heian-kyō (平安京?)) from an alien invasion by digging holes in the ground and filling them back up after an alien falls inside. The player scores points for every alien trapped, and the quicker the hole is filled up after the alien falls in, the higher the number of points are scored. The aliens increase in number as the levels progress, and they can escape from holes after a certain period of time elapses or if another alien passes above their hole. The player loses if he comes in contact with an alien. There is a time limit for each level, and the number of aliens increases drastically when this limit is reached, essentially preventing the player from completing the level.