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Harvest Moon: A Wonderful Life

Harvest Moon: A Wonderful Life
Harvest Moon: A Wonderful Life U.S. GameCube box cover
Developer(s) Victor Interactive Software
Publisher(s)
Series Story of Seasons
Platform(s) GameCube, PlayStation 2
Release date(s)
Genre(s) Simulation, role-playing
Mode(s) Single-player

Harvest Moon: A Wonderful Life (牧場物語~ワンダフルライフ Bokujō Monogatari: Wonderful Life?) is a video game that was released in Japan on September 12, 2003 for the GameCube, and on November 11, 2004 for the PlayStation 2. It was developed by Victor Interactive Software, and is part of the long-running Story of Seasons series of video games. The GameCube version offers connectivity with the Game Boy Advance game, Harvest Moon: Friends of Mineral Town.

Notably, Harvest Moon: A Wonderful Life is the last entry developed by Victor Interactive Software prior to its acquirement by Marvelous Entertainment, who would go on to be the lead developers of future Harvest Moon titles.

The player starts the game with one cow, and can later acquire additional, higher-quality cattle as well as male sheep, male and female chickens, and a male horse. The cow will stop producing milk after 40 days, and will have to be impregnated for her to continue making milk. In addition to these traditional Harvest Moon animals, this is also the first game in the series to feature ducks and a goat. The ducks appear not to incubate eggs of their own, but after acquiring ducks, some of the eggs the player harvests from chickens will hatch as ducklings. It is notable that no fertile eggs are produced in the absence of a male chicken, despite the presence of female ducks. The goat produces milk for one year then stops, and may be sold in A Wonderful Life Special Edition for 1000G.

The player also starts the game with a dog, and has the choice of floppy or pointed ears. Later in the game, the player may receive a cat from Romana. Also seen in the wilderness are a tanuki, a lizard, and a turtle, as well as a chihuahua that appears to be a pet at the dig site.


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