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Hardwar (video game)

Hardwar
Hardwar interplay jewel.jpg
American Interplay cover art
Developer(s) The Software Refinery
Publisher(s) Gremlin Interactive
Interplay
Platform(s) PC (Windows/DirectX 5)
Release
  • NA: 1998
Genre(s) Futuristic flight simulation
Mode(s) Single-player
Multiplayer over serial, TCP/IP or DirectPlay

Hardwar (sometimes stylized HardW[a]r or given the full name Hardwar: The Future Is Greedy) is a 1998 science fiction flight simulation computer game developed by The Software Refinery and published by Gremlin Interactive. In the USA, the game was distributed by Interplay under license. The box artwork and styling for game was created by The Designers Republic, who also worked on the Wipeout series. The soundtrack was provided by artists signed to the Warp Records label.

Hardwar places the player in the role of a freelance "Moth" pilot in the city of Misplaced Optimism, a space colony located on Saturn's moon, Titan. The colony was once a profitable mining outpost, but the major corporations backed out, leaving the inhabitants without the capability of space travel. During two hundred years of isolation, neo-feudal systems took precedence on Titan, with a corrupt and inefficient police force maintaining little law and order.

It is at the discretion of the players as to how they will earn their living on Titan. They can trade honestly, having to be wary of pirates. They can choose to hunt Titan's outlaws, collecting bounties from the various police stations. Players may also be lowly scavengers like many AI moths, picking at the dropped cargo of panicked traders, or players can become pirates themselves.

Many AI moths flit about with valuable cargo, should the players decide to take this path; however, stolen cargo in the players' hands can be confiscated by the police, or they could become the target of other outlaws now that they are carrying valuable cargo.

Players may even attract the unwelcome attention of one of the main factions in the game due to their piracy.

Gameplay is against the backdrop of a plot involving the warring power groups on Titan, including the large factions of Klamp-G and Lazarus, and the player's eventual escape. The world is set inside craters on the moon's surface, joined together by a network of tunnels.


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