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Halo 3: ODST

Halo 3: ODST
A futuristic soldier holding a firearm looks to his right as it rains; a defense wall can be seen in the distance. In the center of the scene a stylized title reads, "HALO 3", and the word "ODST" lies below, written in a sans-serif font.
North American cover art
Developer(s) Bungie
Publisher(s) Microsoft Game Studios
Writer(s) Joseph Staten
Composer(s)
Series Halo
Platform(s)
Release Xbox 360
  • WW: September 22, 2009
Xbox One
  • WW: May 30, 2015
Genre(s) First-person shooter
Mode(s)
Aggregate score
Aggregator Score
Metacritic 83/100
Review scores
Publication Score
1UP.com A−
CVG 9/10
Edge 9/10
Eurogamer 8/10
G4 5/5
Game Informer 9.25/10
GamePro 4.5/5 stars
GameSpot 9/10
GameSpy 4/5 stars
GamesRadar 3.5/5 stars
IGN 9/10 (US)
8.6/10 (UK)
8/10 (AU)
OXM (US) 9.5/10
OXM (UK) 9/10
TeamXbox 9.4/10

Halo 3: ODST is a 2009 first-person shooter video game developed by Bungie and published by Microsoft Game Studios. It is part of the Halo franchise, and was released on the Xbox 360 video game console on September 22, 2009. Players assume the roles of United Nations Space Command soldiers, known as "Orbital Drop Shock Troopers" or ODSTs, during the events of Halo 2. In the game's campaign mode, players explore the ruined city of New Mombasa to discover what happened to their missing teammates in the midst of an alien invasion. In the "Firefight" multiplayer option, players battle increasingly difficult waves of enemies to score points and survive as long as possible; Halo 3's multiplayer is contained on a separate disc packaged with ODST.

Bungie initially conceived ODST as a small side project to produce in the lull between Halo 3's completion and Halo: Reach. Instead of featuring recognizable characters such as armored protagonist Master Chief, the developers focused on the ODSTs. Story director Joseph Staten penned a detective story utilizing film noir designs, settings, and characters. Composer Martin O'Donnell abandoned his previous Halo themes to create a quieter, jazz-influenced sound. During development, the planned expansion grew in scope to that of a full-sized game. Release marketing for the game included a tie-in comic, live-action trailers, and print and web advertisements.

Upon release, ODST became the top-selling Xbox 360 game worldwide. The title received generally positive reviews from critics, who praised the atmosphere, music, and story approach. Reviewers were divided on whether the relatively short campaign and included extras were enough to justify the game's US$60 price tag. The game was the top-selling title in the United States in September 2009, and sold more than 3 million copies worldwide. Softpedia, Time, and Wired were among publications that declared the game one of the year's best.


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