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Guild Wars (video game)

Guild Wars
Guildbox.jpg
Developer(s) ArenaNet
Publisher(s) NCSOFT
Designer(s) Mike O'Brien
James Phinney
Composer(s) Jeremy Soule
Series Guild Wars
Platform(s) Microsoft Windows
Release
  • NA: April 26, 2005 (Retail)
  • EU: April 28, 2005
  • NA: April 22, 2009 (Steam)
Genre(s) massively multiplayer online, action role-playing
Mode(s) Multiplayer
Aggregate scores
Aggregator Score
GameRankings 89.67%
Metacritic 89/100
Review score
Publication Score
IGN 9/10

Guild Wars, renamed later to Guild Wars Prophecies, is a massively multiplayer online action role-playing game, developed by ArenaNet, a subsidiary of South Korean game publisher NCSOFT. Prophecies introduced players to the world of Guild Wars, known as Tyria.

Guild Wars contains a co-operative role-playing portion and a competitive Player versus Player (PvP) portion. Co-operative characters may be used in the competitive portion, or new PvP-specific characters may be created at maximum level and all skills unlocked to the accounts.

Players use a 3D avatar to interact with the world around them. The game predominantly features a third person perspective but also has the option of first person. These characters are able to walk/run and interact with other characters through chat. They can also perform actions such as fighting and picking up objects, as well as interacting with special objects.

Players can choose from a range of up to ten different professions. When creating a character, players can select their hair style, face, skin tone, height and avatar name—the selection depending upon that profession chosen. As the player progresses through the game, they can unlock different armor and weapons to alter the visual appearance of that avatar. They can also decide whether they want their avatar to start in a Player vs. Environment world (the RPG aspect of the game), or get right into the competitive Player vs. Player and fight live against other players in the game.

The maximum level for character development is capped at 20 - by this point, the character will also have reached 170 attribute points. Players may also choose to do certain quests to gain another 30 attribute points, making the maximum points available 200. Experience can still be gained and is used to learn more skills or buy consumable items throughout the game.

A profession is a type of class, central to the gameplay in Guild Wars. Each profession has an array of attributes and skills that help narrow a class's proficiency in order to perform a customized role that is determined by the player. The Warrior profession, for example, has access to the primary Strength attribute that increases their armor penetration with martial weapons, and is able to wear heavy armor providing the highest protection against physical damage of all professions. Elementalists, on the other hand, wear less protective armor, but can use their primary Energy Storage attribute to give them a much greater pool of energy than other professions.


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