Gu Jian Qi Tan | |
---|---|
Developer(s) | |
Publisher(s) |
Typhoon Games Interwise |
Designer(s) | Shao Yun |
Artist(s) | Zheng Wen (郑雯) |
Writer(s) | Shao Yun (邵芸) |
Composer(s) | Lo Chi-Yi (骆集益) Zhou Zhihua (周志华) |
Series | Gu Jian Qi Tan |
Engine | Gamebryo |
Platform(s) | Microsoft Windows, Xbox One |
Release |
Microsoft Windows
TBA |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Gu Jian Qi Tan (simplified Chinese: 古剑奇谭 琴心剑魄今何在; traditional Chinese: 古劍奇譚 琴心劍魄今何在, "The tale of ancient swords: the story of a guqin and an ancient sword") is a 3D role-playing video game developed by with the Gamebryo engine and published by . The first installment of the Gu Jian Qi Tan series, it was originally released in China on July 10, 2010 for Microsoft Windows. An Xbox One port of the game was announced in 2014.
It is the first Chinese video game with fully voiced main characters. Since August 10, 2011, Shanghai Aurogon had released 7 pieces of downloadable content. Many traditional Chinese culture elements were added, including myths, food, clothing, architecture and Taoism; the main characters' names are derived from names of ancient Chinese alcoholic beverages. The game's monsters were inspired by Chinese mythology, and its cities and mazes were based on photos and history records. Gu Jian Qi Tan contains many examples of Chinese cuisine.
The game borrows gameplay elements, including quick time events and core worlds, from other genres. Although its cutscenes have been called visually exciting and beautiful, Gu Jian Qi Tan's optimization has triggered complaints about gameplay lag.
Players control the main characters as they travel around ancient China and complete missions. The game has a main storyline and side quests, which tell stories about non-player characters and provide information about skills. When characters fight, they are taken to a separate combat screen and stand face-to-face. Each action has a number of action points, from one to five.