Grand Theft Auto: Vice City Stories | |
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Developer(s) | |
Publisher(s) | Rockstar Games |
Distributor(s) | Take-Two Interactive |
Producer(s) | Leslie Benzies |
Designer(s) | David Bland |
Programmer(s) |
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Artist(s) | Aaron Garbut Ian Bowden |
Writer(s) |
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Series | Grand Theft Auto |
Platform(s) | |
Release date(s) | PlayStation Portable PlayStation 2 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer (PSP) |
Aggregate score | |
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Aggregator | Score |
Metacritic | (PSP) 86/100 (PS2) 75/100 |
Review scores | |
Publication | Score |
1UP.com | A |
Eurogamer | 8.0/10 |
G4 | 4/5 |
Game Informer | 8.5/10 |
GameSpot | 8.4/10 |
IGN | 9.0/10 |
PSM3 | 91/100 |
Grand Theft Auto: Vice City Stories is an open world action-adventure video game developed by Rockstar Leeds in conjunction with Rockstar North and published by Rockstar Games. Released on 31 October 2006 for the PlayStation Portable and later for the PlayStation 2 on 5 March 2007. The game is the tenth instalment in the Grand Theft Auto series and the sixth and last game in the 3D universe. This was also the last game in the series to use well-known and Hollywood voice talent; Grand Theft Auto IV onward would instead use lesser-known and unknown voice actors. It is a prequel to Grand Theft Auto: Vice City and successor to the previous PSP release, Grand Theft Auto: Liberty City Stories. Vice City is a representation of Miami, Florida. Vice City Stories is the last Grand Theft Auto game for the PlayStation 2 console and the second game for the PlayStation Portable.
Vice City Stories is structured similarly to other releases from the Grand Theft Auto series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open environment in which to move around. On foot, the player's character is capable of walking, running, swimming, jumping, as well as using weapons and basic hand-to-hand combat. Players can drive a variety of vehicles, including automobiles, boats, planes, helicopters, jetskis, and motorcycles.
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain areas and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam. The player can also partake in a variety of optional side missions. The traditional side missions of the past games are included, but have been moderately upgraded and enhanced compared to previous titles. A new addition to the game is "Beach Patrol", in which Victor (the player's character) must deal with bikers on the beach by beach buggy (by ramming or shooting to knock them off their bikes) or throwing life preservers to drowning swimmers by boat or by taking a paramedic around to injured people on the beach.