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Gon (video game)

Gon
Gon
Cover art
Developer(s) Tose?
Publisher(s) Bandai
Platform(s) Super Famicom
Release date(s)
  • JP: November 11, 1994
Genre(s) Side-scrolling action platformer
Mode(s) Single-player

Gon (ゴン?) is a Japan-exclusive side-scrolling action video game with platforming elements for the Super Famicom published by Bandai. The game is an adaptation of the manga series Gon by Masashi Tanaka, about the daily life of a super-deformed orange carnosaur named Gon.

Like the manga, the game features a minimal plot and no dialogue. It advances the story using comics-style cutscenes with a focus on comic situations Gon gets himself into searching for food, interacting with other animals, or venturing into different ecosystems that made up the prehistoric world.

Enemies include monkeys, warthogs, polar bears, rhinoceroses, ibex, and bobcats. Sharks and orcas have the special ability to swallow Gon whole, but he can break free in most instances. There are Mode 7 chase sequences between levels, in which Gon must avoid obstacles while catching up to a monkey. The player's score is only seen at the end of each level.

Gon has three attacks: a basic self-defense biting attack, a whip of his tail, and a headbutt. Gon is given three continues until the whole planet is destroyed leading to a game over screen. The game lacks a HUD-style health bar. Instead, the music gets faster until Gon dies from his injuries. Sound effects have a musical quality and vice versa.


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