Golden Axe II | |
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Sega Mega Drive box art of Golden Axe II, by fantasy artist Boris Vallejo
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Developer(s) | Sega AM7 |
Publisher(s) | Sega |
Composer(s) | Naofumi Hataya |
Series | Golden Axe |
Platform(s) | Sega Genesis |
Release date(s) | |
Genre(s) | Hack 'n' slash |
Mode(s) | Single-player, multiplayer |
Review scores | |
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Publication | Score |
Mega | 92% |
MegaTech | 67% |
Golden Axe II is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Genesis in December 1991. It is the home console sequel to the popular game Golden Axe, marking the second game in the series, though the arcade did see a sequel of its own in 1992, titled Golden Axe: The Revenge of Death Adder. Golden Axe II was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, and as an iOS port on iTunes.
The three playable characters from the first Golden Axe, Ax Battler, Tyris Flare, and Gilius Thunderhead, return in Golden Axe II to save the people of the land by defeating the new evil clan, led by Dark Guld, and reclaim the Golden Axe, which is in his possession. The game features a total of seven levels: six scrolling levels and a final end of game boss battle against Dark Guld.
Golden Axe II is a side-scrolling arcade-style (it was not actually released on arcade machines) hack 'n' slash game, very similar to the first Golden Axe. The player is given a choice of three fighters: an axe-wielding dwarf, Gilius Thunderhead; a barbarian; Ax Battler, wielding a two-handed sword; and long-sword–wielding amazon Tyris Flare. Each of the fighters has a unique magic which can be used at any time in the game to inflict damage upon enemies. Each player is given a set of life bars which are lost one by one if the player is hit.