God of War | |
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Developer(s) | SIE Santa Monica Studio |
Publisher(s) | Sony Interactive Entertainment |
Director(s) | Cory Barlog |
Writer(s) |
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Composer(s) | Bear McCreary |
Series | God of War |
Platform(s) | PlayStation 4 |
Release | TBA |
Genre(s) | |
Mode(s) | Single-player |
God of War is an upcoming third-person action-adventure video game in development by Santa Monica Studio and to be published by Sony Interactive Entertainment (SIE) for the PlayStation 4 (PS4) console. It will be the eighth installment in the God of War series, the eighth chronologically, and the sequel to 2010's God of War III. The game will be a soft reboot for the franchise and will take the series to the world of Norse mythology—all previous games were based on Greek mythology. Series protagonist Kratos will return as the main character, and he now has a son named Atreus. Kratos acts as a mentor and protector to his son, and has to master the rage that has driven him for many years.
The gameplay will be vastly different from the previous installments, as it has been rebuilt from the ground up. Although the previous installment, Ascension (2013), introduced multiplayer to the series, this new installment will be single-player-only. The game will feature elements similar to role playing games (RPG), such as archery knowledge points, as well as a Spartan Rage timed-ability during battle. This ability appears to be a new take on the "Rage" ability of the previous installments. There will also be crafting resources for the player to find. The new installment features a third-person, over-the-shoulder free camera, a departure from the previous installments, which featured a third-person, fixed cinematic camera (with the exception of 2007's 2D side-scroller Betrayal).