God of War: Betrayal | |
---|---|
God of War: Betrayal cover art
|
|
Developer(s) | |
Publisher(s) | Sony Pictures Digital |
Director(s) | Philip Cohen |
Producer(s) | Philip Cohen |
Designer(s) | Philip Cohen |
Writer(s) | Marianne Krawczyk |
Series | God of War |
Platform(s) | Java Platform, Micro Edition (Jave ME) |
Release | June 20, 2007 |
Genre(s) | |
Mode(s) | Single-player |
Review scores | |
---|---|
Publication | Score |
GamesRadar | |
IGN | 9.0/10 |
Blogcritics | |
Pocket Gamer | 8/10 |
Modojo |
God of War: Betrayal is a two-dimensional (2D) side-scrolling action-adventure mobile game developed by Javaground and Sony Online Entertainment's (SOE) Los Angeles division, and published by Sony Pictures Digital. Released for mobile phones supporting the Java Platform, Micro Edition (Java ME) on June 20, 2007, it is the third installment in the God of War series, and the fifth chronologically. Loosely based on Greek mythology, Betrayal is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, who became the new God of War after killing the former, Ares. Kratos is framed for the murder of Argos and pursues the true assassin across Greece, resulting in a confrontation with Olympian messenger Ceryx.
Betrayal is the only installment in the series to be released on a non-PlayStation platform and presented as a 2D side-scrolling game. Despite the limitations of the mobile platform, in comparison to its home console counterparts, it retains the action-oriented approach of its predecessors, with the same combination of combo-based combat, platforming, and puzzle game elements. Although God of War is primarily a home console series, Betrayal was praised for its fidelity to the series in terms of gameplay, art style, and graphics: "the real deal third game in the killer franchise". It received awards for "Wireless Game of the Month" (June 2007) and "Best Platform Game" (wireless) of 2007.