Ghost Squad | |
---|---|
Developer(s) |
Sega AM2 Polygon Magic (Wii port) |
Publisher(s) | Sega |
Platform(s) | Arcade Wii |
Release |
Arcade 2004 Wii
|
Genre(s) | Rail shooter |
Mode(s) | Single player, Multiplayer |
Cabinet | Deluxe Cabinet |
Arcade system | Sega Chihiro |
Sound | Amplified Stereo with Subwoofer (three channel) |
Display | Raster |
Ghost Squad Evolution | |
---|---|
Developer(s) | Sega AM2 |
Publisher(s) | Sega |
Platform(s) | Arcade |
Release | 2007 |
Genre(s) | Rail shooter |
Mode(s) | Single player, Multiplayer |
Cabinet | Deluxe Cabinet |
Arcade system | Sega Lindbergh |
Display |
Toshiba 50” Projection 29" Standard Edition |
Ghost Squad and Ghost Squad: Evolution are light gun rail shooter arcade games developed and published by Sega. A home version of the original Ghost Squad was developed for Nintendo's Wii game console. A sequel, Operation GHOST, was released in arcades in 2012.
Sega released Ghost Squad for the arcade in 2004. Ghost Squad features a simulated IR light gun shaped similar to the standard issue weapon the game's protagonists use. This light gun is intended to function realistically: it features a working fire selector switch, a stock, force-feedback recoil, and iron sights. To ensure that the light gun fires accurately, a 20-second "calibration" mode is provided in which the game adjusts for any jostling or damage to the rifle's light-emitting components.
Ghost Squad features different weapons, each with its firing and reload properties (i.e. long shot splash, long reload time) which affect its difficulty of use. Ghost Squad features three semi non-linear levels with adjustable difficulty and branching choices, ranging from the jungle, a government-restricted villa, and inside an Air Force One flight. There are many sub-activities in the game, such as defusing bombs and throwing grenades to disable armor, which are accomplished via the secondary "Action" trigger on the gun's foregrip.
The arcade version of Ghost Squad use "IC Cards" to save the players customized character data, score, and provide the player with experience points, new outfits, new weapons, and increased rank. The card is available for players to purchase at some arcades. The card allows the player a maximum of 100 game and sixteen levels of difficulty. After 100 games the card must be recharged by purchasing a new card. The game also utilizes an internet ranking system, that is accessed when using a password provided by the game.
Most Ghost Squad cabinets in the United States do not have card slots. However, players have immediate access to four costumes, four guns, and the first four mission levels.
Ghost Squad Evolution is the arcade followup to the original Ghost Squad. It was developed and published by Sega and released in 2007.