Ghen War | |
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Japanese box art of Ghen War
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Developer(s) | Jumpin' Jack Software |
Publisher(s) |
Sega (North America) Virgin Interactive (everywhere else) |
Designer(s) | Robert Leyland |
Artist(s) | Jenny Martin |
Composer(s) | Brian Coburn |
Platform(s) | Saturn |
Release date(s) | |
Genre(s) | First-person shooter |
Mode(s) | Single player |
Ghen War (ゲン ウォー?) is a first-person shooter video game for the Sega Saturn console. It was developed by Jumpin' Jack Software and published by Sega in 1995. The game centers around a member of a mining crew, with an artificial powered exoskeleton resembling a power-loader. The crew, specifically the protagonist, must fight off a once-friendly alien race known as the Ghen, who suddenly turn on the humans.
The game takes place in the future, years after an armada of aliens known as the Ghen made contact with human beings. The Ghen are seeking refuge from a bloody inter-galactic war with a super race known as the Bo-Kyat.
In exchange for their aid, human beings were given major advancements in science and technology, including bionic implant devices that make them immune to all disease. The Ghen also assist humans in locating materials on other planets through the creation of the Sunstar Solar Exploration Station.
The exploration team, composed of humans led by a man named Jenners, and Ghen led by Commander Xylan, is harvesting minerals on Titan when the story begins. For reasons unknown, Xylan orders his Ghen to enter their spacecraft and take off. Boxhead, an android scientist, informs Jenner that there is "stronium" activity (a presumably fictional material, not to be confused with strontium) nearby. After hearing that the Ghen have left, Jenner orders everyone back to the ship, including the 'Lieutenant' (the protagonist), in his exoskeleton.