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Gex (video game)

Gex
GexCover.jpg
Developer(s) Crystal Dynamics
Beam Software (PS1 and Saturn Versions)
Publisher(s) BMG Interactive (3DO Version)
Crystal Dynamics (PS1 and Saturn Versions)
Microsoft (Windows Version)
Producer(s) Lyle Hall
David Zse
Designer(s) Mira F. Ross
Lyle Hall
Justin Norr
Programmer(s) Andrew Lacey
Chris Schladetsch
Peter Litwiniuk
Shane Lontis
Artist(s) Mira F. Ross
Writer(s) Robert Cohen
Dana Gould
Composer(s) Greg Weber
Steve Henifin
Series Gex
Platform(s) 3DO, PlayStation, Sega Saturn, Microsoft Windows
Release 3DO
  • NA: April 1995
  • EU: 1995
PlayStation
  • NA: December 13, 1995
  • EU: April 1996
Sega Saturn
Microsoft Windows
  • NA: November 7, 1996
  • EU: 1997
Genre(s) Platform
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings (3DO) 79.58%
(PC) 71.00%
(SAT) 69.35%
(PS1) 63.33%
Review scores
Publication Score
EGM 8.675/10 (3DO)
7.875/10 (PS1, SAT)
Game Informer 9.25/10 (PS1)
Maximum 2/5 stars (PS1)
Next Generation 3/5 stars (PS1)
Sega Saturn Magazine 62% (SAT)

Gex is a side-scrolling platform game developed by Crystal Dynamics and originally released for the 3DO in 1995. Versions of the game were later released for the PlayStation, the Sega Saturn and Microsoft Windows. It was a pack-in game for Panasonic models of the 3DO later in the console's life.

It is the first game in the Gex series and introduces players to the title character, a wisecracking gecko, voiced in this game by comedian Dana Gould. Gex served as Crystal Dynamics's mascot, and was intended as a competitor to rival the likes of popular video game mascots such as Mario and Sonic the Hedgehog.

In addition to being able to walk, run, and jump through levels, Gex can attach himself to walls and crawl along them using the suction pads on his feet. This technique is sometimes necessary to progress, but can also be used to bypass enemies and hazards.

Gex primarily attacks by whipping enemies with his tail.

The objective in almost every level in Gex is to explore and find television remotes hidden throughout the levels.

Certain levels require players to find two remotes to access the next world. There are also hidden portals to bonus levels, and completing a bonus level perfectly gives players a piece of the Planet X remote. Though there is a bonus level in each regular level, players need only beat one in each world to reach Planet X, an optional secret world.

On the original 3DO version, players can save their progress to the system's internal memory; all other versions use a password system instead. To receive a password or gain access to the 3DO's internal memory, the player must find a VHS tape, hidden in the level. The tapes are usually hidden every other level in each world.


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