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Garou: Mark of the Wolves

Garou: Mark of the Wolves
Garou MotW NeoGeo cover.jpg
Western cover art
Developer(s) SNK
Publisher(s) SNK
Series Fatal Fury
Platform(s) Arcade
Neo Geo
Dreamcast
PlayStation 2
Xbox Live Arcade
iOS
Android
PlayStation 4
PlayStation Vita
Microsoft Windows
Release Arcade
  • JP: Nov 11, 1999
Neo Geo
  • JP: Feb 25, 2000
  • NA: Feb 25, 2000
Dreamcast
  • JP: Sep 27, 2001
  • NA: Nov 23, 2001
PlayStation 2
  • JP: Jun 30, 2005
Xbox Live Arcade
  • WW: Jun 24, 2009
iOS
  • WW: Feb 19 2015
Android
  • WW: Feb 19 2015
PlayStation Network
  • JP: July 15, 2015
PlayStation 4, PlayStation Vita
  • WW: December 3, 2016
Microsoft Windows
  • WW: December 7, 2016
Genre(s) Fighting game
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system Neo Geo MVS (688 Mbit cartridge)
Display Raster, 320 x 224 pixels (Horizontal), 4096 colors
Aggregate scores
Aggregator Score
GameRankings 89.00% (DC)
76.73% (Xbox 360)
Metacritic 86 out of 100 (DC)
Review scores
Publication Score
EGM 8 out of 10
GameSpot 8.5 out of 10
IGN 9 out of a 10
Award
Publication Award
Best Fighting Game (GameSpot, 2001)

Garou: Mark of the Wolves (餓狼 MARK OF THE WOLVES Garō Mark of the Wolves?, "Hungry Wolf: Mark of the Wolves"), known as Fatal Fury: Mark of the Wolves on Dreamcast, is a 1999 fighting game produced by SNK, originally for the Neo Geo system and part of the Fatal Fury series. It is the eighth installment in the Fatal Fury series. It is known for pushing the graphical capabilities of the Neo Geo as well as its colorful roster of characters and highly technical gameplay.

The two-plane system in which characters would fight from two different planes was removed from the game. The game introduces the "Tactical Offense Position" (T.O.P.) which is a special area on the life gauge. When the gauge reaches this area, the character enters the T.O.P. mode, granting the player character the ability to use T.O.P. attack, gradual life recovery, and increased attack damage. The game also introduced the "Just Defend" system, which rewards players who successfully block an attack at the last moment with a small amount of health recovery and the ability to immediately counterattack out of block stun. (Just Defend was later added as a feature of K-Groove in Capcom's Capcom vs. SNK 2.) Similar to previous titles, players are given a fighting rank after every round. If the players manages to win all rounds from the Arcade Mode with at least a rank of "AAA", the player will face the boss Kain R. Heinlein, which unlocks an ending once defeating him. If the requirements are not met, then Grant will be the final boss and there will not be a special ending. Additionally, through Arcade Mode, before facing Grant, the player will face a mid-boss which can be any character from the cast depending on the character the player uses.

Ten years after crime lord Geese Howard's death, the city of Southtown has become more peaceful leading it to be known as the Second Southtown (having formerly been corrupted by Geese). A new fighting tournament called "King of Fighters: Maximum Mayhem" starts in the area, and several characters related with the fighters from the previous King of Fighters tournaments participate within it.


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