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Gabriel Knight: Sins of the Fathers

Gabriel Knight: Sins of the Fathers
Gabriel Knight - Sins of the Fathers cover art.jpg
Developer(s) Sierra On-Line
Publisher(s) Sierra On-Line
Director(s) Jane Jensen
Bill Crow
Producer(s) Robert Holmes
John E. Grayson
Designer(s) Jane Jensen
Programmer(s) Tom DeSalvo
Artist(s) Terrence C. Falls
Darlou Gams
Gloria Garland
Writer(s) Jane Jensen
Bridget McKenna
Composer(s) Robert Holmes
Series Gabriel Knight
Engine SCI
Platform(s) MS-DOS, Macintosh, Microsoft Windows
Release date(s)
  • NA: December 17, 1993
Genre(s) Point-and-click adventure
Mode(s) Single player
Aggregate score
Aggregator Score
GameRankings 93%
Review scores
Publication Score
Adventure Gamers 5/5
AllGame Mac: 4/5
PC (floppy): 3.5/5
PC (CD): 3.5/5
Quandary 5/5
Just Adventure A
Adventure Classic Gaming 5/5
Adventure Lantern 90/100
GamersHell 6.9/10
Awards
Publication Award
Computer Game Review 1994 Adventure Game of the Year
Computer Gaming World 1994 Adventure Game of the Year
CES 1993 Best of Show

Gabriel Knight: Sins of the Fathers is a 1993 point-and-click adventure game written, designed, and directed by Jane Jensen, and published by Sierra On-Line. It is the first game of the Gabriel Knight series. Sins of the Fathers follows the eponymous Gabriel Knight, owner of a rare book store, and fledgling writer, as he investigates a series of local murders he plans to use as the basis for his new novel. Its CD-ROM version includes voice-acting by Tim Curry, Mark Hamill, Michael Dorn, Efrem Zimbalist, Jr., and Leah Remini among others. A remake titled Gabriel Knight: Sins of the Fathers 20th Anniversary Edition, co-developed by Jane Jensen's Pinkerton Road and Phoenix Online Studios, was released for Windows, Mac, iPad, and Android on October 15, 2014.

Sins of the Fathers is a point-and-click adventure game, played from a third-person perspective. Its story unfolds, mostly linearly, over a sequence of "days", each of which has a required set of actions which must be performed before proceeding to the next day. However, within each day, play may be nonlinear. Throughout the game, a running score is kept as new challenges, both required and optional, are completed.

Unlike newer graphical adventure games using context-sensitive cursors that change based on what the cursor is hovering over, Sins of the Fathers uses "dumb icons" or "dumb cursors" so that the correct cursor must be chosen for a specific interaction with an on- screen object. The various cursors are accessed by either selecting the respective icon from the "icon bar" or by cycling through the cursors in a predefined order. The available cursors are: "WALK", "LOOK", "ASK", "TALK", "PICKUP", "OPEN/CLOSE", "OPERATE", and "MOVE". Inventory items can also be used as cursors with the active inventory item also available in the cursor cycle. Also located on the "icon bar" are the "INVENTORY" and "RECORDER" buttons, the active inventory item window, score, and the "CONTROLS" and "HELP" buttons. Clicking on the "INVENTORY" button will open the inventory window, where items can be selected and combined as well as cursor icons that allow the player to use "READ", "OPEN", and "LOOK" commands with any inventory item.


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