Guitar Hero World Tour | |
---|---|
Developer(s) |
Neversoft Budcat Creations (PS2) Vicarious Visions (Wii) |
Publisher(s) |
Activision Aspyr Media (PC & Mac) |
Series | Guitar Hero |
Engine | GH Engine 1.0 |
Platform(s) | PlayStation 2, PlayStation 3, Wii, Xbox 360, Microsoft Windows, Mac OS X |
Release | |
Genre(s) | Music, Rhythm |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | 85% (X360/PS3) 87% (Wii) 81% (PS2) |
Metacritic | 85/100 (X360) 86/100 (Wii) 84/100 (PS3) |
Review scores | |
Publication | Score |
1UP.com | A- |
AllGame |
(X360/PS3/Wii) (PS2) |
Eurogamer | 9.0/10 |
Game Informer | 9.25/10 (X360/PS3) |
GameSpot | 8.0/10 (X360/PS3) 8.0/10 (Wii) |
GameSpy | 9.0/10 |
IGN | 7.9/10 (X360/PS3) 8.8/10 (Wii) |
ONM | 92% |
X-Play | 4/5 |
Wired | 8/10 |
Guitar Hero World Tour (initially referred to as Guitar Hero IV or Guitar Hero IV: World Tour) is a music rhythm game developed by Neversoft, published by Activision and distributed by RedOctane. It is the fourth main entry in the Guitar Hero series. The game was launched in North America in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles, and a month later for Europe and Australia. A version of World Tour for Microsoft Windows and Apple Macintosh was later released.
While the game continues to feature the use of a guitar-shaped controller to simulate the playing of rock music, Guitar Hero World Tour is the first game in the Guitar Hero series to feature drum and microphone controllers for percussion and vocal parts, similar in manner to the competing Rock Band series of games. The game allows users to create new songs through the "Music Studio" mode, which can then be uploaded and shared through a service known as "GHTunes".
World Tour received generally positive reviews with critics responding positively to the quality of the instrument controllers, the customization abilities, and improvements in the game's difficulty compared with the previous Guitar Hero III: Legends of Rock.
Guitar Hero World Tour builds on the gameplay from previous Guitar Hero games, in which players attempt to simulate the playing of rock music using special guitar-shaped controllers. World Tour expands beyond the core guitar-based gameplay by introducing the ability to play drums and sing vocals, and supports the ability for up to four players to play together in a virtual band through these different instruments. Successfully hitting notes increases the player's or band's score, as well as increase the "Rock Meter" that represents the song's performance. Missed notes are not scored and negatively affect the Rock Meter. If the Rock Meter drops too low, the song ends prematurely, with the virtual audience booing the band off stage. Completing a consecutive series of notes successfully will increase a scoring multiplier for that player up to 4x. This multiplier is doubled when the player activates star power. Similar to Rock Band, the band shares a common score, scoring multiplier and band performance meter while each player has their own performance metric; the band also shares the same "Star Power" meter, though any player may activate it at any time. A player that performs poorly and reduces their performance meter to zero can still continue to play, but they drain the overall performance meter for the band, requiring the other players to make up for this. Successfully completing a song garners a three to five-star rating based on the accumulated score, and rewards such as in-game money that can be used to buy new guitars and outfits for characters.