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G-Nome

G-Nome
G-Nome.jpg
G-Nome cover artwork, featuring central protagonist Joshua Gant and a Union Tactical Defense HAWC.
Developer(s) 7th Level
Publisher(s) 7th Level
Producer(s) Dan Donahue, Todd Porter
Designer(s) Bill Fahle, Dan Donahue, Todd Porter
Artist(s) Jerry O'Flaherty
Composer(s) Chris Boardman
Platform(s) PC
Release
  • NA: February 28, 1997
Genre(s) Mech simulation, FPS
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
GameRankings 62.00%
Review scores
Publication Score
1UP.com 4/5 stars
AllGame 3/5 stars
G4 3/5 stars
GameSpot (6.2/10)
IGN 7.5/10 stars
X-Play 3/5 stars

G-Nome is a mech simulation video game developed by 7th Level. Originally intended to be published by Merit as a DOS-based title, it was ultimately released on February 28, 1997, as 7th Level's first 3D game.G-Nome was followed up by a real-time strategy spin-off called Dominion: Storm Over Gift 3, developed by 7th Level, but acquired and released by Ion Storm.

The entirety of G-Nome's gameplay is based around close-surface combat, by the means of direct foot movement or the occupancy of vehicles. The majority of the vehicles are bipedal assault machines called "HAWCs", (Heavy Armored Weapons Chassis), that usually carry between two and four weapon mounts, which vary between laser pulse weapons, machines guns and missiles. Aside from the HAWCs, each of the races in the game maintain hovercrafts and armored support vehicles, for strategic insurance and variability. Larger vehicles are capable of carrying passengers, although the well-being of the pilot and the vehicle's maintenance greatly affects the longevity in which the passengers may occupy the vehicle. Foot combat is generally disadvantaged to opponents occupying vehicles; however, ground soldiers are equipped not only with low-energy laser rifles, but non-lethal grenade launchers called GASHRs, which upon impact, will eject the occupants of any vehicle or structure.

G-Nome features four alien factions- the Darken, the Union, the Mercs and the Scorp. Each of these races represent a certain environmental theme; the Darken are desert-themed, the Union-centered portion takes place in a volcanic land, the Mercs are snow and ice-themed and the Scorp are nature-themed. All the races maintain similar naming conventions and strength orientation in regards to their vehicles and structures, with certain attributes of one vehicle having a relative advantage over the other. The one exception to this would be the Mercs, whose faction features an extra vehicle and all their vehicles do not features auto-eject systems upon destruction, causing a guaranteed fatality, if not attended to.

The game takes place in the year 2225, A.D., on the remote world of Ruhelen in the Omicron Reticuli star system. This planet has been a contested territory between the Darken, Union, Mercs and the Scorp, which are the Union's greatest threat. The discovery of the mineral-rich Phygos star system nearby has upset the tenuous strategic balance of the four races, leading to speculation of an inevitable war. The player assumes the role of Sergeant Joshua Gant, a retired Union Intelligence Acency, (UIA), operative, who for ten years prior, has been experiencing horrifying nightmares from a mission that resulted in the loss of his best friend and comrade, Ron Pearl. Following one of Gant's nightmares, the sergeant is contacted by UIA director General Allance Wilkins, who reinstates Gant immediately for a mission of the utmost importance. According to Wilkins, the Scorp have been conducting top-secret biological warfare experiments upon human prisoners of war, in order to create a mutated super-soldier dubbed the "G-Nome". Gant is commanded to euthanize the G-Nome and destroy the Scorp facility that has been housing the experiments. For assistance, Gant is assigned a team that includes his old friend and munitions expert, Sergeant Stephen Kylie, Union's most accomplished geneticist, Doctor Victoria Thane and an undisclosed final member of the team operating within the Scorp territory.


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