In computer programming, a function object is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the same syntax (a function parameter that can also be a function). Function objects are often called functors.
A typical use of a function object is in writing callback functions. A callback in procedural languages, such as C, may be performed by using function pointers. However it can be difficult or awkward to pass a state into or out of the callback function. This restriction also inhibits more dynamic behavior of the function. A function object solves those problems since the function is really a façade for a full object, carrying its own state.
Many modern (and some older) languages, e.g. C++, Eiffel, Groovy, Lisp, Smalltalk, Perl, PHP, Python, Ruby, Scala, and many others, support first-class function objects and may even make significant use of them.Functional programming languages additionally support closures, i.e. first-class functions that can 'close over' variables in their surrounding environment at creation time. During compilation, a transformation known as lambda lifting converts the closures into function objects.