Fumito Ueda | |
---|---|
Ueda in 2016
|
|
Native name | 上田 文人 |
Born |
Tatsuno, Hyōgo, Japan |
September 16, 1970
Occupation | Game director, game designer |
Years active | 1996–present |
Notable work | Ico, Shadow of the Colossus, The Last Guardian |
Fumito Ueda (上田 文人 Ueda Fumito?, born September 16, 1970) is a Japanese video game designer. Ueda is best known as the director and lead designer of Ico (2001), Shadow of the Colossus (2005), and The Last Guardian (2016).
His games have achieved cult status and are distinguished by their economy of plot and scenario, use of overexposed, desaturated light, fictional languages, and minimal dialogue. He has often been described by some as a video game "auteur."
Born in Tatsuno on September 16, 1970, Ueda graduated from the Osaka University of Arts in 1993. In 1995, after trying to make a living as an artist, Ueda decided to pursue a career in the video game industry. He joined video game developer WARP and worked as an animator on the game Enemy Zero for the Sega Saturn under video game director Kenji Eno. He described his time there as "arduous", as the game was behind schedule and everyone on the project had to work more than normal to meet the release deadline.
In 1997, Ueda successfully joined Sony Computer Entertainment as a first-party developer. In Sony Computer Entertainment's SIE Japan Studio, he began work on Ico. After Ico, Ueda and his small team, better known as Team Ico started working on a game originally titled NICO, but later retitled as Shadow of the Colossus.