Friday the 13th: The Game | |
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Developer(s) | |
Publisher(s) | Gun Media |
Producer(s) |
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Designer(s) |
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Programmer(s) | Daniel Garcia |
Artist(s) | Shane Stoneman |
Composer(s) | Harry Manfredini |
Series | Friday the 13th |
Engine | Unreal Engine 4 |
Platform(s) | |
Release |
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Genre(s) | Survival horror |
Mode(s) | Single-player, multiplayer |
Friday the 13th: The Game is an upcoming survival horror video game developed by Gun Media and IllFonic, and published by Gun Media. It is based on the franchise of the same name owned by New Line Cinema. It is scheduled for release on May 26, 2017 for Microsoft Windows, Xbox One, and PlayStation 4.
The game is an asymmetrical multiplayer game, pitting up to seven players controlling Camp Crystal Lake counselors against one player controlling Jason Voorhees. It is a semi-open world game, with players able to explore it further.
The game was originally to be developed as Slasher Vol. 1: Summer Camp by IllFonic in mid-2015. Gun Media was in talks with Friday director Sean S. Cunningham to obtain a license to develop the game, and after a series of meetings, successfully acquired the rights. The game evolved into Friday the 13th: The Game, and funding from both Kickstarter and BackerKit raised approximately US$2.1 million, becoming the 114th most successful crowdfunded project of all time. It is also the first IllFonic game to utilize Unreal Engine 4 after their departure from CryEngine following Project Advena.
Friday the 13th: The Game will be a semi-open worldthird-person survival horror game set in the fictional camp of Crystal Lake in the Friday the 13th franchise. The time period in which the game is set is the mid-1980s in order to better capture the feel of the original films.