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Fragile Dreams: Farewell Ruins of the Moon

Fragile Dreams:
Farewell Ruins of the Moon
Fragile Dreams US box art.jpg
North American box art
Developer(s) Namco Bandai Games
Tri-Crescendo
Publisher(s)
Director(s) Kentaro Kawashima
Producer(s) Kentaro Kawashima
Designer(s) Kentaro Kawashima
Tomoni Tagawa
Artist(s) Keiko Harada
Writer(s) Kentaro Kawashima
Gingitsune
Composer(s) Riei Saito
Platform(s) Wii
Release
  • JP: January 22, 2009
  • NA: March 16, 2010
  • EU: March 19, 2010
  • AU: October 7, 2010
Genre(s) Role-playing
Mode(s)

Single-player

Manga
Written by Hirune Sumino
Published by ASCII Media Works
Imprint Dengeki Maoh
Published December 2008
Aggregate score
Aggregator Score
Metacritic 67/100
Review scores
Publication Score
Destructoid 6/10
Eurogamer 5/10
Famitsu 31/40
GamePro 3.5/5 stars
GameSpot 7/10
GameZone 5/10
IGN 6.7/10
Nintendo Power 5.5/10
Nintendo World Report 7.5/10
ONM 72%

Single-player

Fragile Dreams: Farewell Ruins of the Moon (フラジール ~さよなら月の廃墟~, Furajīru: Sayonara Tsuki no Haikyo?) (known in Japan as Fragile) is a role-playing video game for the Wii developed by Namco Bandai Games in co-operation with Tri-Crescendo. The game was released by Namco Bandai Games in Japan on January 22, 2009. It was later published by Xseed Games in North America on March 16, 2010, and in Europe by Rising Star Games on March 19, 2010, followed by its release in Australia on October 7, 2010.

In Fragile Dreams, the player character, Seto, must traverse the ruins of Tokyo and the surrounding areas, fighting off ghosts that lurk within these ruins. The game's heads-up display includes a mini-map and HP gauge for Seto's location and health, respectively. Seto will fall unconscious if his HP reaches zero, resulting in a game over. The player controls Seto from a third-person perspective with the Wii Remote and Nunchuk. Seto can use his flashlight (controlled by the Wii Remote pointer) to illuminate his surroundings or solve puzzles and interact with the environment. When searching for certain objectives or hidden enemies, pointing Seto's light in their direction picks up and plays their sounds through the Wii Remote's mini speaker. The Wii Nunchuk, meanwhile, directly controls Seto's movement: aside of basic movement, he can crouch to hide and crawl through small spaces. Seto will often come across damaged floors, which require slow movement (and for heavily-damaged floors, crouching) to cross without falling through.


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