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Fire Emblem: Shadow Dragon and the Blade of Light

Fire Emblem: Shadow Dragon and the Blade of Light
Fe1box.jpg
Developer(s) Intelligent Systems
Nintendo R&D 1
Publisher(s) Nintendo
Director(s) Keisuke Terasaki
Producer(s) Gunpei Yokoi
Designer(s) Shouzou Kaga
Artist(s) Toru Osawa
Naotaka Ohnishi
Saotshi Machida
Toshitaka Muramatsu
Writer(s) Shouzou Kaga
Composer(s) Yuka Tsujiyoko
Series Fire Emblem
Platform(s) Famicom
Release
  • JP: April 20, 1990
Genre(s) Tactical role-playing game
Mode(s) Single-player

Fire Emblem: Shadow Dragon and the Blade of Light is a tactical role-playing video game co-developed by Intelligent Systems and Nintendo Research & Development 1, and published by Nintendo for the Famicom home video game console in 1990. It is the first installment of the Fire Emblem series, and the first to be developed for the platform. Following the journey of Prince Marth in a journey to reclaim his throne from the evil sorcerer Gharnef and his master Medeus, the gameplay revolves around tactical battles on grid-based maps, with defeated units being subject to permanent death.

Beginning development in 1987, it was conceived by designer and writer Shouzou Kaga: he wanted to combine the strategic elements of Famicom Wars with the characters and story of a role-playing video game. Keisuke Terasaki acted as director and Gunpei Yokoi produced, while the music was composed by Yuka Tsujiyoko. The scale of the game meant that the team needed to find ways around memory storage problems, and make compromises with the graphics and storyline. While initial sales and critical reception were lackluster, it later became popular, launching the Fire Emblem series. The game would later be credited with popularizing the tactical role-playing genre in general.

Fire Emblem: Shadow Dragon and the Blade of Light is a tactical role-playing game where players take on the role of Marth and his growing army during their campaign across the continent of Archanea. The game progresses in a linear fashion, with maps being unlocked and played as dictated by the storyline. Each playable character is assigned a unique character classes that have various functions in battle, such as being mounted or having access to magic. A unit's class affects their range of movement and strength on the battlefield; mounted or flying units have greater mobility, archers have a greater attack range, while heavily armored characters have more damage resistance. Each character has a set character class, and each time a unit raises its experience level, its various stats increase randomly. There are a total of 25 characters that can be recruited over the course of the game, and 21 available classes for the majority of characters, with the exception of main protagonist Marth.


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