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F-Zero Climax

F-Zero Climax
"F-Zero Climax" appears in stylized capitals beneath vehicles racing on a track towards the logo. Each horizontal side of this art features a portrait of two of the race participants.
Developer(s) Suzak
Publisher(s) Nintendo
Series F-Zero
Platform(s) Game Boy Advance
Release date(s)
  • JP: October 21, 2004
Genre(s) Racing
Mode(s) Single-player, multiplayer

F-Zero Climax is a racing video game developed by Suzak Inc. and published by Nintendo for the Game Boy Advance (GBA) handheld console. The game was originally released exclusively in Japan on October 21, 2004. The F-Zero franchise went on hiatus after its release.

Players race in vehicles on numerous courses while navigating past obstacles. While the game is a 2D racer, its Mode 7 graphical effect allows the track to be scaled and rotated around the vehicle to simulate a 3D environment. Climax let players store rewarded speed boosts to use with energy-draining speed boosts. Energy is a reflection of the craft's health, and can be restored by driving over specific areas on the track.

Nintendo World Report and Siliconera lauded the game for its track editor and Survival mode. Nintendo World Report praised the game's extensive Survival and Zero Test challenges, but complained about the Grand Prix's short duration and unbalanced difficulty. While Nintendo World Report and Official Nintendo Magazine thought it was a graphical improvement over preceding 2D F-Zero games, both the former critic and Siliconera lamented over its reused graphics and musical assets.

F-Zero Climax is a racing game that plays similarly to its immediate predecessor (F-Zero: GP Legend) and the original F-Zero game. Players select their vehicles and race around fifty-three courses while avoiding obstacles such as ice and bombs. Each racing craft contains air brakes for drifting around tight corners by pressing the L and R shoulder buttons. A vehicle's health and ability to speed boost after the first lap is measured by an energy meter. Boosting in this manner briefly increases the racer's speed while draining their energy. The player is also rewarded with a stored speed boost for each lap completed. However, this may only be used in tandem with the energy-draining boost resulting in a double speed boost. Vehicles can drive over pink plates scattered throughout the track to replenish energy. Players can damage competitors with two attacks: a spin attack that quickly rotates the entire vehicle, or a side attack. The former is new to the 2D F-Zero series. Players can also spin attack during a speed boost to inflict extra damage. The game offers four control scheme presets, and personalized button configurations.


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