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Epic Mickey 2: The Power of Two

Epic Mickey 2: The Power of Two
Epic Mickey 2 Boxart.PNG
Developer(s) Junction Point Studios
Blitz Games Studios
Heavy Iron Studios (Wii U)
Publisher(s) Disney Interactive Studios
Designer(s) Warren Spector
Writer(s) Marv Wolfman
Composer(s) James Dooley
Mike Himelstein
Series Epic Mickey
Engine Gamebryo
Platform(s) PlayStation 3, Wii, Xbox 360, Wii U, Microsoft Windows, PlayStation Vita
Release
  • NA: November 18, 2012
  • AU: November 22, 2012
  • EU: November 23, 2012
  • EU: November 30, 2012 (Wii U)
  • AU: December 13, 2012 (Wii U)
  • NA: June 18, 2013 (Vita: PSN)
  • EU: June 19, 2013 (Vita: Retail)
  • AU: June 19, 2013 (Vita: Retail)
  • EU: October 2013 PC: Retail
  • WW: October 6, 2014 PC: Steam
Genre(s) Platform
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (Wii) 67.60%
(X360) 60.80%
(PS3) 57.83%
(WIIU) 55.42%
(Vita) 51.50%
Metacritic (Wii) 64/100
(X360) 59/100
(PS3) 59/100
(WIIU) 57/100
(Vita) 57/100

Epic Mickey 2: The Power of Two (known as Epic Mickey: The Power of 2 in Europe) is a platform video game and the sequel to Epic Mickey. The game has a companion called Epic Mickey: Power of Illusion for the Nintendo 3DS.

All has been well in Wasteland since Mickey helped defeat the Shadow Blot, with all the forgotten characters rebuilding their home. However, a series of earthquakes threatens to undo the work and the world. The Mad Doctor (who somehow survived his defeat and mostly sings instead of talking) arrives and asks Oswald to join forces with him to help repair Wasteland. Gus, the leader of the Gremlins, and Ortensia, Oswald's wife (who doesn't trust the Mad Doctor), contact Mickey Mouse. Mickey once more enters Yen Sid's workshop and takes the magic brush to aid him as he enters Wasteland. Oswald joins up with them in Dark Beauty Castle, explaining the Mad Doctor warned him of the Blotworx - Blotlings piloting mechanical suits - which have taken control of the Beetleworx production. The castle begins collapsing, forcing them to escape; Oswald retrieves his powerful remote en route.

Mickey and Oswald fight their way through Wasteland, defeating Blotlings, Beetleworx, and Blotworx (including a giant robotic dragon in which it can be redeemed or defeated) and helping other characters. After repairing the disabled projectors, they notice one of the Gremlins named Prescott is acting strange and they follow him. This takes them to Fort Wasteland, an area that was seemly destroyed before the events of Mickey's last visit, which leads to the Floatyard, where they find he has built a massive robot designed after him. Destroying or trapping the mech, Mickey and Oswald try interrogating Prescott, only to have Animatronic Daisy Duck's news team and the Mad Doctor arrive; the doc seems to put Prescott in a hypnotic trance, making him confess to being behind the chaos which convinces everyone except for the duo. Concerned, Mickey and Oswald follow the Mad Doctor's trail to his hideout, which leads them to Autotopia, another area that was also supposedly destroyed during the Blot's revolt. After finding his diary, they learn that he wants to take all the paint to broadcast a show into the Cartoon world, so people can remember him and give him a heart to escape Wasteland and it is also revealed that he was the one who made the Blotworx who eventually turned on him. They defeat the Mad Doctor, whose robotic body finally gives out and is either defeated or redeemed depending on which path was taken in his fight. Afterwards, the Wasteland celebrates Mickey and Oswald's triumph with a parade highlighting the duo's major choices in the game (including the three bosses).


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