*** Welcome to piglix ***

Endless Legend

Endless Legend
Endless Legend Box art.jpg
Retail cover art
Developer(s) Amplitude Studios
Publisher(s) Iceberg Interactive (formerly)
Sega (current)
Engine Unity
Platform(s) Microsoft Windows, Mac OS X
Release date(s) 18 September 2014
Genre(s) 4x, turn-based strategy
Mode(s) Single player and multiplayer
Aggregate scores
Aggregator Score
GameRankings 83%
Metacritic 82%
Review scores
Publication Score
Eurogamer 80%
GameSpot 80%
IGN 83%
PC Gamer (US) 89%

Endless Legend is a turn based 4X fantasy-strategy game developed by Amplitude Studios and published by Iceberg Interactive for Microsoft Windows and Mac OS X in September 2014. The purpose of the game is to dominate the world "Auriga" with one of the eleven races/factions through either diplomacy or war while developing new technologies, exploring new lands and founding new cities.

Endless Legend is the third game made by Amplitude Studios in their Endless series of titles, following Endless Space and Dungeon of the Endless.

The game was later published by Sega after Amplitude Studios was acquired by them.

Endless Legend is a turn-based 4X strategy game, in which players take control of a fantasy faction to establish an empire through exploration, conquest, diplomacy and research. The game is set in the land of Auriga, with the layout of its landmass and ecosystems being randomized per game, represented on a model-like map made up of a hexagonal grid.

The map is populated with a variety of terrain, each made up of biomes within the world which have effects on the player's units. Tiles and their layout are all randomly generated to create a unique playable world with each separate playthrough.

Fog of war covers the play space requiring exploration by the player's units to find resources, minor factions, and races that players must utilize and exploit to benefit their growing empires.

However, unlike other 4X games, the world map of Endless Legend is formed of separate regions. Once a city has been established within the borders of a region for the first time, the entire region becomes part of a faction's territory and control. At the start of each game, each faction begins with a settler unit to establish their first city and region. Regions can only host one city each within its borders.

Players can choose from one of the eleven available factions, each with their own unique characteristics including appearance, units, abilities and play-styles:


...
Wikipedia

...