Industry | Computer and video games |
---|---|
Founded | 2005 |
Headquarters | Novi Sad, Serbia |
Key people
|
Mirko Topalski CEO Vladimir Živković CCO Adrian Đura CTO |
Number of employees
|
300-350 |
Website | www |
Eipix Entertainment is a Serbian independent video game developer based in Novi Sad, Serbia. The company was founded in 2005 and develops casual games for PC, Mac, iOS and Android published both independently. and through its publishing partner Big Fish Games.
Eipix Entertainment entered the game development business as an indie company. Early projects included the sci-fi race and shooter Pyroblazer and eco-themed puzzle adventure Ziro.
After several independent projects Eipix began working as an outsourcing company, porting and making games for other developers.
In 2011, Eipix Entertainment went back to developing its own games, having shifted its focus towards casual games, mainly hidden object puzzle adventure (HOPA) titles, published through Big Fish Games.
Starting with Final Cut: Death on the Silver Screen Collector's Edition in 2012, Eipix has developed more than 70 HOPA titles. The company is currently developing sequels to hidden-object puzzle game franchises Mystery Case Files, Dark Parables, and Hidden Expedition, in addition to its original HOPA series.
Eipix has also been entrusted with developing further sequels of the contemporary text-based game Lifeline, starting with Lifeline: Whiteout, also released by Big Fish Games.
Parallel to its work in the HOPA genre, Eipix also develops free-to-play games. Free the Witch, the first Eipix-developed free-to-play game, was released in 2016 through Big Fish Games. Later in the same year, Eipix also became a self-publishing company, independently releasing its own games for a variety of mobile platforms. The company's first independent release was the free-to-play game Hoppy Land, published on the iTunes app store on August 31, followed by Nom Nom on October 4 and Spiny Core on December 16. More free-to-play titles are expected to be released before the end of 2017.