Einhänder | |
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North American version cover art
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Developer(s) | Square |
Publisher(s) |
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Director(s) | Tatsuo Fujii |
Producer(s) | Yusuke Hirata |
Composer(s) | Kenichiro Fukui |
Platform(s) | PlayStation, PlayStation Network |
Release date(s) |
PlayStation PlayStation Network
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Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Einhänder Original Soundtrack | |
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Soundtrack album by Kenichiro Fukui | |
Released | December 21, 1997 July 18, 2007 (reissue) |
Genre | Electronic music |
Length | 65:41 |
Label |
DigiCube Square Enix (reissue) |
Producer | Kenichiro Fukui |
Professional ratings | |
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Review scores | |
Source | Rating |
Chudah's Corner | (A+, A-, A-) link |
Soundtrack Central | link |
Square Enix Music Online |
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Aggregate scores | |
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Aggregator | Score |
GameRankings | 85% |
Metacritic | 90 out of 100 |
Review scores | |
Publication | Score |
AllGame | ![]() ![]() ![]() ![]() ![]() |
Edge | 8 out of 10 |
EGM | 9.2 out of 10 |
GamePro | 4.5 out of 5 |
GameSpot | 7.9 out of 10 |
IGN | 9.0 out of 10 |
OPM (US) | 4 out of 5 |
PSM | 4.5 out of 5 |
Einhänder (アインハンダー?) is a scrolling shooter developed by Square for the PlayStation console. It was released in Japan on November 20, 1997 and in North America on May 5, 1998. It was also re-released for the Japanese PlayStation Network on June 25, 2008. The name Einhänder is German and denotes a type of sword that is wielded with one hand, here used to refer to the single manipulator arm possessed by the player's spacecraft.
The game is based on the story of Endymion and Selene and set in a fictional future during a war between the Earth and the Moon. The player is part of the Moon's forces and must invade enemy territories to gather reconnaissance and enemy weapons. The music of the game was composed in electro/techno style by Kenichiro Fukui and was published in Japan as a soundtrack album. The game received positive reviews from critics, who praised its gameplay and graphics, but felt the game's short duration and lack of two-player mode were minor flaws.
Einhänder is a shoot 'em up game of the scrolling shooter subgenre in the tradition of games like Gradius, in which the player controls a fighter spacecraft that must destroy enemy craft in side-scrolling levels. The game's graphics are in "2.5D"; that is in 3D with occasional shifting of camera angles, but with player's movement restricted to a two-dimensional plane. Pre-rendered full motion videos are used to illustrate pivotal scenes between stages.