*** Welcome to piglix ***

Eberron


Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game, set in a period after a vast destructive war on the continent of Khorvaire. Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.

Eberron was created by author and game designer Keith Baker as the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game. Eberron was chosen from more than 11,000 entries, and was officially released with the publication of the Eberron Campaign Setting hardback book in June 2004. The campaign setting book was written by Baker, Bill Slavicsek, and James Wyatt.

In June 2005, the Eberron Campaign Setting book won the Origins Award for Best Roleplaying Game Supplement of 2004.

A new version of the Campaign Setting was released in June and July 2009 to bring the setting to the new 4th edition of D&D. Released were a Player's Guide, a Campaign Guide, and an Adventure. In February 2015, an update for the 5th edition was released.

One of the most obvious differences between Eberron and generic D&D is the level of magic. High-level magic, including resurrection spells, is less common than in most other settings. However, low-level magic is much more pervasive, primarily provided by the Dragonmarked houses. Many cities have magical lanterns throughout the streets. A continent-spanning magical "lightning rail" provides high speed transportation.


...
Wikipedia

...