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Dune (board game)


Dune is a strategy board game set in Frank Herbert's Dune universe, published by Avalon Hill in 1979. The game was designed by Bill Eberle, Jack Kittredge and Peter Olotka.

The game was originally designed with a Roman Empire theme, with the name Tribute. Avalon Hill had acquired the license to produce a Dune game, and contacted Eberle, Kittredge and Olotka when their own design proved unusable. Elements suitable for the Dune universe were added to the game, particularly from their earlier game, Cosmic Encounter.

In 1984, to tie in with the Dune film, Avalon Hill published a second edition of the game as well as two expansions, Spice Harvest and The Duel.

The Spice Harvest expansion changes the initial setup of the standard game by adding a pre-game in which the factions lobby for control of the inter-world Spice market in order to purchase a more advantageous initial position for the start of the main game (control for the planet of Arrakis).

The Duel adds "leader tokens" representing the primary leaders of each faction and a secondary board representing a circular arena for one-on-one combat. Leaders may fight individual combat using a special deck of cards for movement and attacks.

Both supplements included additional Treachery Cards. Both supplements are also incorporated into the French edition published by Jeux Descartes.

In addition, Avalon Hill's strategy magazines, The General and Heroes, published counters and rules for three additional factions: the Bene Tleilax, the Ixians, and the Landsraad, factions/organizations appearing in Frank Herbert's original novels.

The game was reprinted by Fantasy Flight Games in 2012 as Rex: Final Days of an Empire. Fantasy Flight was able to acquire the rights to the system used in Dune (known as the “Simultaneous Dial Based Order System”), but were not able to get the license for the Dune setting. As a result, the game's setting was switched to Fantasy Flight's Twilight Imperium universe.


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