Dream Chronicles | |
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Steam header for the original Dream Chronicles
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Developer(s) | KatGames |
Publisher(s) | PlayFirst |
Director(s) | Miguel Tartaj |
Producer(s) | Kenny Dinkin |
Designer(s) | Miguel Tartaj |
Programmer(s) | David Gonzalez, Miguel Angel Linan |
Artist(s) | Pablo Vietto, Nikitova LLC |
Writer(s) |
Eleanor Burian-Mohr Cornerstore Entertainment |
Composer(s) |
Kane Minkus, Nick Thomas |
Series | Dream Chronicles |
Engine | Playground SDK™ |
Platform(s) | Microsoft Windows, Mac OS X, iOS,Xbox Live Arcade,PlayStation Network,Nintendo DS, Mobile,Online |
Release date(s) |
June 12, 2007
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Genre(s) | Adventure, hidden object, puzzle |
Mode(s) | Single player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 37.20% (Xbox 360) |
Metacritic | 34 (Xbox 360) |
Review scores | |
Publication | Score |
Adventure Gamers | |
Gamezebo | |
Jay Is Games |
Awards | |
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Publication | Award |
"People’s Choice Award for the Best Hidden Object & Adventure Game of 2007" by Gamezebo | |
"Craft Award for Best Visual Art of 2007" by Gamezebo (nominated) | |
"Craft Award for Best Story of 2007" by Gamezebo (nominated) | |
"Craft Award for Best Innovative Game of 2007" by Gamezebo (nominated) | |
"Craft Award for Best Audio Game of 2007" by Gamezebo (nominated) | |
"2nd Runner-Up Best Puzzle Game of 2007" by Big Fish Games |
Eleanor Burian-Mohr
Kane Minkus, Nick Thomas
Dream Chronicles, originally titled Dream Chronicles: The Endless Slumber, is a 2007 award-winning adventure, hidden object, and puzzle casual game developed by KatGames and originally published by PlayFirst. It is the first installment in the same name series, and also the opening part of the first trilogy called Faye's Journey. The game was pitched to PlayFirst at the first Casual Games Association event in Amsterdam in February 2006, and became the very first adventure game to hit the mainstream casual game industry. The prototype was initially rejected by publishers, but after coming up with the premise of Dream Chronicles, KatGames was signed-up by PlayFirst and completed the title. Set in a mystical world of realistic fantasy where mortal and fairy realms collide, the game tells the story of a mortal woman named Faye who is the only one being able to awaken from a powerful fairy's dream spell. After that, she embarks on an adventure through a gorgeous dream world to find her fairy husband and save her hometown. To solve the mystery, players must complete challenging puzzles and search for subtle clues leading to the whereabouts of Faye's husband. But if not all of the clues are found, the spell may never be broken.
Dream Chronicles was first released worldwide as a digital download on June 12, 2007. It quickly became a best-selling game topping seven major casual game charts, and peaking inside top ten on many other charts. The game proved to be one of the biggest and most innovative casual games of 2007, winning a Zeeby Award's "People’s Choice Award for the Best Hidden Object & Adventure Game of 2007" in July 2008., and nominated for Big Fish Games's "2nd Runner-Up Best Puzzle Game of 2007", losing to Mystery Case Files: Madame Fate. It was critically appreciated by casual game critics, with reviewers complimenting its creative yet approachable gameplay, which is a well blending of adventure and hidden object games, while some deemed it as "a casual cousin to epic, hard-core adventures like Myst and Uru." Along with Azada and Mortimer Beckett, it marked the birth of a new merged "Hidden Object & Adventure" genre in casual games. Up to now, the original Dream Chronicles is the most successful game of the whole series, earning both hugely critical and commercial success. As the first part of the first trilogy, Dream Chronicles spawned two direct sequels, Dream Chronicles 2: The Eternal Maze and Dream Chronicles: The Chosen Child, which were released in 2008 and 2009 respectively.