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Dragon Buster

Dragon Buster
Dragon buster arcadeflyer.png
Arcade flyer
Developer(s) Namco
Dempa
TOSE
Publisher(s)
  • JP: Dempa
Platform(s) Arcade, Family Computer, MSX, PC-8801, X68000, Wii and Wii U (Virtual Console), iOS, Android
Release date(s) Arcade Family Computer MSX
  • JP: December 19, 1987
X68000 Virtual Console
  • JP: September 15, 2009 (Arcade for Wii)
  • JP: January 21, 2015 (Famicom for Wii U)
Genre(s) Platform game
Dungeon crawl
Action role-playing game
Mode(s) Up to 2 players, alternating turns
Cabinet Upright, cabaret, and cocktail
Arcade system Namco Pac-Land
CPU 1x Motorola M6809 @ 1.536 MHz,
1x Hitachi HD63701 @ 1.536 MHz
Sound 1x Namco WSG @ 1.536 MHz
Display Horizontal orientation, Raster, 288 x 224 resolution

Dragon Buster (ドラゴンバスター Doragon Basutā?) is a platform dungeon crawl action role-playing arcade game that was developed by Namco in 1984 and released in 1985. It runs on Namco Pac-Land hardware, modified to support vertical scrolling. In Japan, the game was ported to the Family Computer, MSX and Sharp X68000; the latter version was later released for the Virtual Console in the same region on November 18, 2008. Dragon Buster has been ported for the PSP and is available as part of Namco Museum Battle Collection. It was followed by a Japan-only Famicom sequel, Dragon Buster II: Yami no Fūin, and was later followed by the PlayStation game Dragon Valor, which was both a remake and sequel.

The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series.Dragon Buster was also the earliest game to feature a mechanic, and one of the first to use a visual health meter.


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Wikipedia

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