Dragon Ball Z: Ultimate Tenkaichi | |
---|---|
Developer(s) | Spike |
Publisher(s) | Bandai |
Distributor(s) | Bandai Namco Games |
Director(s) | Satoshi Sumiya |
Designer(s) | Tatsuya Marutani |
Artist(s) | Akira Toriyama |
Composer(s) | Hiroshi Takaki |
Series | Dragon Ball |
Platform(s) | PlayStation 3 Xbox 360 |
Release date(s) | |
Genre(s) | Fighting |
Mode(s) |
Single player Multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 55.86% (PS3) 58.12% (Xbox 360) |
Metacritic | 58 of 100 (PS3) 55 of 100 (Xbox 360) |
Review scores | |
Publication | Score |
GamePro | |
GameSpot | 4 of 10 |
IGN | 7.5 of 10 |
Dragon Ball Z: Ultimate Tenkaichi, known in Japan as Dragon Ball: Ultimate Blast (ドラゴンボールアルティメットブラスト Doragon Bōru Arutimetto Burasuto?), is a game based on the manga and anime franchise Dragon Ball Z and part of the Budokai Tenkaichi fighting game series. It was developed by Spike and distributed by Namco Bandai Games under the Bandai label in late October 2011 for the PlayStation 3 and Xbox 360.
The game is a 3D fighter that allows players to take control of various characters from the Dragon Ball Z franchise or created by the player to either fight against the AI, or with another player locally or online.
The game was first announced under the working title Dragon Ball Game Project Age 2011 in the early May issue of Weekly Shonen Jump magazine. The announcement featured several screenshots with Goku and Vegeta, in both normal and Super Saiyan forms, highlighting the game's mechanics. The announcement stated that the game would feature superb visuals and would be released in Japan sometime in autumn of 2011 for both PlayStation 3 and Xbox 360 gaming consoles. A few days later the North American branch of Namco Bandai released a press statement announcing that they would be releasing the game throughout North America. They also confirmed that Spike would return to work on the game. The June issue of V Jump magazine showcased several screenshots of Goku and Vegeta, in his Oozaru form, demonstrating a type of timed button action mechanic. It also confirmed the return of the destructible environments mechanics from previous Budokai Tenkaichi and Raging Blast games.