Double Dragon II: The Revenge | |
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Promotional flyer for the arcade version.
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Developer(s) | Technōs Japan |
Publisher(s) | Technōs Japan |
Designer(s) | Yoshihisa Kishimoto |
Composer(s) | Kazunaka Yamane |
Series | Double Dragon |
Platform(s) | |
Release | December 1988 |
Genre(s) | Beat 'em up |
Mode(s) | Single-player, multiplayer |
Cabinet | Upright |
Review scores | |
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Publication | Score |
Crash | 85% |
Sinclair User | 87% |
Your Sinclair | 77% |
ACE | 72% |
The Games Machine | 83% |
MicroHobby (ES) | 78% |
Double Dragon II: The Revenge (Japanese:
The arcade version of Double Dragon II: The Revenge begins with Marian, the damsel in distress from the original Double Dragon, being shot to death by the leader of the Black Warriors. Once again, the players assume the role of brothers Billy and Jimmy Lee, who are now tasked with the duty of avenging Marian's death. The arcade version of the game is essentially an improved version of the original title. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick.
Almost all of the returning enemy characters from the first game were given makeovers and new moves which they can use against the player. The weapons that can be used by the player have also been redrawn and modified from the previous game. The steel bats and dynamite sticks for example, were replaced by shovels and grenades.