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Disney's Magical Mirror Starring Mickey Mouse

Disney's Magical Mirror Starring Mickey Mouse
Magical Mirror.jpg
North American cover art
Developer(s) Capcom
Publisher(s) Nintendo
Distributor(s) Disney Interactive
Producer(s) Shigeru Miyamoto
Luigi Priore
Kenji Miki
Tatsuya Minami
Hironobu Tekeshita
Platform(s) GameCube
Release
  • JP: August 9, 2002
  • NA: August 13, 2002
  • EU: September 13, 2002
  • AU: September 19, 2002
Genre(s) Adventure
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 48.26%
Metacritic 50 out of 100
Review scores
Publication Score
GameSpot 4.6 out of 10
GameSpy 2/5 stars
IGN 4.8 out of 10

Disney's Magical Mirror Starring Mickey Mouse (known in Japan as: Mickey Mouse no Fushigi na Kagami ミッキーマウスの不思議な鏡) is a 2002 Disney adventure video game developed by Capcom, published by Nintendo and distributed by Disney Interactive for the GameCube.

The game uses a simple point-and-click mechanic which involves using a cursor to guide Mickey Mouse to various locations. Mickey will react to what the player does and what he encounters in the game by expressing curiosity, getting mad, falling down, running away, standing his ground, or other actions. At certain points, the player is able to have Mickey perform a special move that generally involves having him stomp on an onscreen enemy.

Mini-games, such as having Mickey fly an airplane or ski down a mountain, are available throughout the game. Special souvenirs may be uncovered as well, which are displayed in Mickey's room at the end of the game, such as Pluto's collar or Minnie's bow.

One night when Mickey is fast asleep, he falls into a dream where a mischievous ghost traps a dream vision of himself inside a magic mirror. Stuck in an alternate universe that strangely resembles his own house, Mickey yearns to get back through the mirror to his own house and his own bed in order to wake up from this dreamlike state, however the ghost destroys the mirror and the pieces shrink and fly off to different areas around the house which turns the magic mirror into a normal mirror. The player must direct Mickey to outwit and pull gags in order to get past enemies, obstacles, and the aforementioned ghost and recover the twelve broken mirror pieces he needs to go home again and search for twelve magic stars (needed to pull gags) and items needed to help him throughout his quest. Whenever he finds a piece, it will fly back to the mirror and put itself back in place. After repairing the mirror, he prepares to leave but the ghost stops him revealing that it only brought him here so he can have someone to play with. The player could either chose to stay or go. Choosing to stay will make the ghost run off, leaving Mickey stuck in the alternate world until he reenters the mirror room where the player can choose to stay or leave again. If the player chooses to leave, Mickey says goodbye to the ghost and begins to go home, but the ghost decides to go with him (however, if the player has only collected at least eight mirror pieces, the ghost won't be able to go with him at all). After Mickey wakes up, he goes downstairs to get something to eat. A model of the ghost is shown hanging on the ceiling fan and the ghost's laughter is heard.


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