Devil's Crush | |
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Cover art
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Developer(s) |
NAXAT Soft Compile (PC Engine / TurboGrafx-16) Technosoft (Genesis / Mega Drive) |
Publisher(s) |
NEC (PC Engine / TurboGrafx-16) Tengen (Genesis) Technosoft (Mega Drive) |
Composer(s) |
PC Engine/TurboGrafx-16 version Toshiaki Sakoda Mega Drive/Genesis version Toshiharu Yamanishi Takeshi Yoshida Naosuke Arai |
Series | Crush Pinball |
Platform(s) | TurboGrafx-16, Sega Genesis, Virtual Console, PlayStation Network |
Release |
TurboGrafx-16
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Genre(s) | video pinball simulation |
Mode(s) | 1-player or 2-player (alternating) |
Review score | |
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Publication | Score |
MegaTech | 91% |
Award | |
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Publication | Award |
MegaTech | Hyper Game |
Devil's Crush (known as Devil Crash in Japan) is a pinball video game developed by NAXAT Soft for the TurboGrafx-16 and released in 1990. The second installment in the Crush Pinball series after Alien Crush, the game has an eerie occult theme with skulls, skeletons, and demons. It was later followed by Jaki Crush and Alien Crush Returns.
The game was ported to the Sega Genesis, retitled Dragon's Fury (Devil Crash MD in Japan) by developer Technosoft. Both North American versions, TurboGrafx-16 and Genesis, contain some minor censorship. Devil's Crush was later released on the Wii's Virtual Console, with the European release reverting to its original title; however, the pentagram symbols were removed and replaced with 8-sided star.
The play field of Devil's Crush consists of a free scrolling pinball table three screens high. There are three pairs of flippers. The left flipper is controlled by pressing any direction on the d-pad and the right flipper is controlled by pressing the I button. Button II allows the player to nudge/bump the table to influence the ball's path. Using the tilt button too much will result in the game "tilting" and the flippers will stop working, causing a lost ball. There are many targets to shoot for and hidden bonus rooms.