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Descent 2

Descent II
DescentII DOS.jpg
CD cover
Developer(s) Parallax Software
Interplay Productions (Mac OS)
Publisher(s) Interplay Productions
Mac Play (Mac OS)
Designer(s) Mike Kulas
Matt Toschlog
Series [*]
Platform(s) PC (MS-DOS), Mac OS, Acorn Archimedes, AmigaOS4, PlayStation
Release MS-DOS
  • NA: March 13, 1996
  • EU: 1996
Mac OS
  • NA: 1996
Acorn Archimedes
  • EU: March 13, 1996
PlayStation
  • NA: April 30, 1997
  • EU: May 1, 1997
Genre(s) First-person shooter, shoot 'em up
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 89/100
Review scores
Publication Score
GameSpot 9.2/10
Maximum 5/5 stars (DOS)
Next Generation 4/5 stars (DOS)
PC Gamer 88%
PC Magazine 4/4 stars

Descent II is a 1996 first-person shooter video game developed by Parallax Software and published by Interplay Productions. It is the second game in the Descent video game series and a sequel to the original Descent. Unlike standard first-person shooters, the player must control a flying ship that has a six degrees of freedom movement scheme, allowing the player to move in any 3D direction. The original soundtrack features industrial metal contributed by notable musicians such as Type O Negative, Ogre and Mark Walk of Skinny Puppy, and Brian Luzietti. The game received very positive reviews from video game critics. A sequel, Descent 3, was released in 1999.

As of December 2015, Descent II had been withdrawn from sale via Good Old Games and Steam due to a dispute between Parallax Software and publisher Interplay.

Like its predecessor Descent, Descent II is a six degrees of freedom shooter wherein the player controls a flying ship from a first-person perspective in zero-gravity. It is differentiated from standard first-person shooters in that it allows the player to move and rotate in any 3D direction. Specifically, the player is free to move forward/backward, up/down, left/right, and rotate in three perpendicular axes, often termed pitch, yaw, and roll. Aboard the ship, the player can shoot enemies and fire flares to explore darkened areas.


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