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Data Access Object


In computer software, a data access object (DAO) is an object that provides an abstract interface to some type of database or other persistence mechanism. By mapping application calls to the persistence layer, the DAO provides some specific data operations without exposing details of the database. This isolation supports the Single responsibility principle. It separates what data access the application needs, in terms of domain-specific objects and data types (the public interface of the DAO), from how these needs can be satisfied with a specific DBMS, database schema, etc. (the implementation of the DAO).

Although this design pattern is equally applicable to the following: (1- most programming languages; 2- most types of software with persistence needs; and 3- most types of databases) it is traditionally associated with Java EE applications and with relational databases (accessed via the JDBC API because of its origin in Sun Microsystems' best practice guidelines "Core J2EE Patterns" for that platform).

The advantage of using data access objects is the relatively simple and rigorous separation between two important parts of an application that can but should not know anything of each other, and which can be expected to evolve frequently and independently. Changing business logic can rely on the same DAO interface, while changes to persistence logic do not affect DAO clients as long as the interface remains correctly implemented. All details of storage are hidden from the rest of the application (see information hiding). Thus, possible changes to the persistence mechanism can be implemented by just modifying one DAO implementation while the rest of the application isn't affected. DAOs act as an intermediary between the application and the database. They move data back and forth between objects and database records. Unit testing the code is facilitated by substituting the DAO with a test double in the test, thereby making the tests non-dependent on the persistence layer.


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