*** Welcome to piglix ***

Dance Central 3

Dance Central 3
Dance Central 3 cover.png
Developer(s) Harmonix
Publisher(s) Microsoft Studios
Distributor(s) Microsoft Studios
Director(s) Matt Boch
Producer(s) Jon Carter
Designer(s) Jim Toepel
Marcus Montgomery
Programmer(s) Ryan Challinor
Isaac Bender
Artist(s) Matt Perlot
Lisette Titre
Writer(s) Helen McWilliams
Series Dance Central
Platform(s) Xbox 360
Release
  • NA: October 16, 2012
  • AU: October 18, 2012
  • EU: October 19, 2012
Genre(s) Music, rhythm
Mode(s) Single-player, multiplayer

Dance Central 3 is a music rhythm game developed by Harmonix and published by Microsoft Studios for the Xbox 360 Kinect. It was announced at E3 2012 during Microsoft's press conference.

Gameplay is similar to the previous two games in the series in which players follow dance moves which are tracked by the Xbox Kinect. The more accurately the players dance, the more points they earn. Harder difficulties mean harder moves for the players to follow. New to Dance Central 3 is the Crew Throwdown mode where two teams of up to four go head-to-head in a series of performances, dance battles and mini-games. There will be a "Keep the Beat" mini-game which will have the player track the rhythm and the "Make Your Move" mini-game which will have players compete making up routines on the fly. Also new to Dance Central 3 is the Beginner mode, a difficulty mode for people completely new to dancing games, and Party Mode, where random songs and minigames are played and as people play, they are progressively moved up or down a difficulty depending on how well they are performing.

The player receives an invitation to an underground dance party. When the player's swag is verified Rasa and Lima welcome the player to "the party." After successfully dancing to Bass Down Low the party's secret is revealed that it's DCI and they want to recruit the player to be an agent. To prove the player's skills to be an agent Rasa and Lima challenge the player to Sexy and I Know It. After passing the test, they intercept a transmission from Dr. Tan revealing that "Project Lockstep" has reached the phase two. Rasa and Lima explain to the player that they sent various crews back in time to learn the dance crazes to use against Dr. Tan as Dare and Maccoy (who are also DCI agents) are missing. The player meets up with Lu$h Crew in the '70's to learn the Hustle. Angel is having a good time in the era, however Miss Aubrey dislikes it heavily because her hair is feathered and the stage smells like hotdogs and won't stop complaining about it. But in the end she learns that everything is just fine.

The player travels back to the 80's to learn the Electric Slide with Hi-Def. Hi Def wanted to challenge the player to a dance off but was reminded of their duties by Rasa. Returning to the present, Rasa and Lima inform the player that Dare and MacCoy are found but are under mind control, thanks to a device Dr. Tan used on his army. While Lima has the mind control device analyzed by the computer to find out any countermeasures, Rasa instructs the player on their next objective.


...
Wikipedia

...