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Daimakaimura

Ghouls 'n Ghosts
Ghouls and Ghosts sales flyer.png
Promotional flyer for the original arcade iteration of Ghouls 'n Ghosts
Developer(s) Capcom
Publisher(s) Capcom
Designer(s) Tokuro Fujiwara
Shinichi Yoshimoto
Hisashi Yamamoto
Programmer(s) Hiroshi Koike
Masatsugu Shinohara
Shinichi Ueyama
Composer(s) Tamayo Kawamoto
Platform(s) Arcade, Amiga, Amstrad CPC, Atari ST, CP System, Commodore 64, Sharp X68000, Sega Saturn, PlayStation, PlayStation 2, SuperGrafx, Sega Master System, Mega Drive/Genesis, Virtual Console, ZX Spectrum
Release date(s) Arcade
December 1988
Amiga
  • NA: July 1989
  • PAL: August 19, 1990
Mega Drive/Genesis
  • JP: October 29, 1989
  • NA: September 1989
  • EU: November 30, 1990
SuperGrafx
  • JP: July 27, 1990
Sega Master System
March 1990
Genre(s) Platform
Mode(s) Single player, multiplayer
Cabinet Upright
Arcade system CPS-1
Sound Amplified Mono
Display Raster, standard resolution, horizontal orientation
Review scores
Publication Score
CVG 88%
Crash 92%
Sinclair User 82%
Your Sinclair 91%
Zzap!64 96%
The Games Machine 90%
ACE 905
MegaTech 93%
Mean Machines 92%
Awards
Publication Award
Zzap!64 Gold Medal
Crash Crash Smash
C+VG C+VG Hit
MegaTech Hyper Game
Mega 23rd best game of all time

Ghouls 'n Ghosts (Japanese: 大魔界村 Hepburn: Daimakaimura?, lit. "Great Demon World Village") is a side-scrolling platform game developed by Capcom and released as an arcade game in 1988, and subsequently ported to a number of other platforms. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series.

The gameplay for Ghouls 'n Ghosts is similar to that of Ghosts 'n Goblins. The player controls the knight Arthur, who must advance through a series of eerie levels and defeat a number of undead and demonic creatures in his quest to restore all the people killed by Lucifer (Loki in the English-language Mega Drive and Master System versions), including his beloved Princess Prin Prin, back to life. Along the way, Arthur can pick up a variety of weapons and armor to help him in his quest. While the core gameplay remains the same as its predecessor, the game now allows Arthur to fire directly upward and directly downward while in mid air.

By jumping in certain spots, players can cause a treasure chest to erupt from the ground. By firing his weapon at the chest, players may uncover new weapons, gold armor or an evil magician that changes Arthur into an elderly man or a helpless duck. The gold armor allows players to charge up the weapon to release a powerful magical attack. Each weapon has its own special attack, with the exception of the special weapon (see below).


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Wikipedia

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