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Curse of the Azure Bonds

Curse of the Azure Bonds
Curse of the Azure Bonds Coverart.png
Cover art
Developer(s) Strategic Simulations, Inc.
Publisher(s) Strategic Simulations, Inc.
Series Gold Box
Engine Gold Box
Platform(s) Amiga, Apple II, Atari ST, C64, MS-DOS, Apple Macintosh, NEC PC-9801
Release
  • NA: 1989
Genre(s) Role-playing game, Tactical RPG
Mode(s) Single-player
Review scores
Publication Score
Dragon 5/5 stars
Amiga Action 72%
CU Amiga-64 89%
.info 4/5 stars
The Games Machine 90%
Zzap!64 86%

Curse of the Azure Bonds is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1989. It is the second in a four-part series of Forgotten Realms Advanced Dungeons & Dragons Gold Box adventure computer games, continuing the events after the first part, Pool of Radiance.

An adventure module of the same name, coded FRC2, was written based on the game. There is also a prequel novel, Azure Bonds, that was written by Kate Novak and Jeff Grubb, and is the first book of the Finder's Stone trilogy.

A party of up to six player characters and two non-player characters is required to complete the various quests in the game. Player characters from Pool of Radiance (POR) can be transferred to Curse of the Azure Bonds, although players need not have played POR to play this game. Characters can likewise be transferred from Hillsfar, another contemporaneous AD&D-based game. The paladin and ranger are two new character classes available in this game. A player can generate new characters, choosing from six races, nine alignments, two genders, and six basic character classes. Multi-class characters can be created for half-elf, elf, dwarf, halfling, and gnome characters. New characters begin with 25,000 experience points, which starts single-class characters at level 5. Multi-classed characters have the total number of experience points divided equally amongst their classes, giving either 12,500 or 8,333 experience points, for two or three classes, respectively. This means multi-class characters generally start at level 4, although a triple-classed character would start as a level 3 magic-user. The player can modify any character's stats before the game begins.


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