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Crash of the Titans

Crash of the Titans
Crash of the Titans cover.jpg
Cover art depicting Crash jacking a Ratcicle
Developer(s) Radical Entertainment
Publisher(s) Sierra Entertainment
Distributor(s) Vivendi Games
Designer(s) Joe McGinn
Programmer(s) Ryan Ridout
Ian Gipson
Artist(s) Yousuf Mapara
Writer(s) Chris Mitchell
Composer(s) Marc Baril (home console)
Nathaniel Papadakis (handheld)
Series Crash Bandicoot
Platform(s) PlayStation 2, Xbox 360, Game Boy Advance, Wii, PlayStation Portable, Nintendo DS
Release date(s) PlayStation 2, Xbox 360 & Game Boy Advance
  • NA: October 4, 2007
  • EU: October 12, 2007
  • AU: October 18, 2007
Wii
  • NA: October 4, 2007
  • EU: October 12, 2007
  • AU: October 23, 2007
PlayStation Portable
  • NA: October 16, 2007
  • AU: November 22, 2007
  • EU: November 23, 2007
Nintendo DS
  • EU: October 19, 2007
  • AU: October 23, 2007
  • NA: October 25, 2007
Genre(s) Platform, beat 'em up
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (NDS) 72.00%
(PS2) 71.86%
(Wii) 71.03%
(PSP) 70.00%
(PS3) 69.63/
(X360) 64.68%
Metacritic (NDS) 73/100
(PS2) 70/100
(Wii) 69/100
(X360) 65/100
(PS3) 65/100
(PSP) 63/100
Review scores
Publication Score
Eurogamer 5/10
Game Revolution C+
GameSpot 7.0/10
GameZone (NDS) 6.9/10
(Wii) 6.8/10
(X360) and (PS3) 6.4/10
IGN (NDS) 8.0/10
6.5/10
(PSP) 6.3/10
Nintendo World Report 7.5/10
VideoGamer.com 7/10

Crash of the Titans is a platform game published by Sierra Entertainment and developed by Vancouver-based Radical Entertainment for the PlayStation 2, PlayStation Portable (ported by SuperVillain Studios), Wii and Xbox 360. The Game Boy Advance and Nintendo DS versions of the game were developed by Amaze Entertainment. The game was first released in North America on October 3, 2007, in Europe on October 12, 2007 and in Australia on October 25, 2007. It is the first game in the Crash Bandicoot series not to have a Japanese release.

Crash of the Titans is the fourteenth installment in the Crash Bandicoot video game series and the sixth game in the main franchise, but it is the first in the Mutant series. The game's story centers on the discovery of a substance known as "Mojo", which the antagonist of the series, Doctor Neo Cortex, plans to use to turn the inhabitants of the Wumpa Islands into an army of loyal mutants known as "Titans". The protagonist of the series, Crash Bandicoot, must stop Cortex by using the technique of "jacking" to take control of and destroy Cortex's Titans while collecting the mojo.

The game received mixed reviews upon its release; critics disparaged the game's short length, and although the game's variety was generally seen positively, reviewers noted little outstanding in the game. Despite this mediocre reception, the game was nominated for two awards.

Crash of the Titans is a beat-em-up game with platforming aspects in which the player controls Crash Bandicoot, whose main objective is to rescue his sister, Coco, and save his home, the Wumpa Island, from being destroyed by the main antagonist's gigantic robot. The player's first goal is to rescue the sentient mask Aku Aku, who gives the player basic instructions, shields Crash from enemy attacks, and transforms into a skateboard to help Crash traverse slippery terrain. From there, each level (known as an "episode") asks players to complete fights against large groups of enemies or simply progress through the episode.


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